Added forest_night theme (#30)
* Add forest_night theme Ported from forest-night's [lightline theme](https://github.com/sainnhe/forest-night/blob/master/autoload/lightline/colorscheme/forest_night.vim). * Add forest_night to THEMES.md
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@ -8,6 +8,12 @@ All available themes are only best effort ports by myself/ other users. If you f
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![visual](https://user-images.githubusercontent.com/41551030/103468264-652eee00-4d57-11eb-8ec8-e433cb396a63.png)
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![visual](https://user-images.githubusercontent.com/41551030/103468264-652eee00-4d57-11eb-8ec8-e433cb396a63.png)
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![replace](https://user-images.githubusercontent.com/41551030/103468272-88f23400-4d57-11eb-93fe-c3715f1bc335.png)
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![replace](https://user-images.githubusercontent.com/41551030/103468272-88f23400-4d57-11eb-93fe-c3715f1bc335.png)
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### forest_night
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![Normal](https://user-images.githubusercontent.com/10103146/103585856-b8f52080-4e98-11eb-85df-1c62edcf5d04.png)
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![Insert](https://user-images.githubusercontent.com/10103146/103585855-b85c8a00-4e98-11eb-8abd-9d99b9d2be58.png)
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![Visual](https://user-images.githubusercontent.com/10103146/103585852-b7c3f380-4e98-11eb-9022-59deaf804c81.png)
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![Replace](https://user-images.githubusercontent.com/10103146/103585857-b8f52080-4e98-11eb-9e71-b34ddb9612bc.png)
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### gruvbox
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### gruvbox
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![normal](https://user-images.githubusercontent.com/41551030/103467902-06b44080-4d54-11eb-89db-6d3bebf449fa.png)
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![normal](https://user-images.githubusercontent.com/41551030/103467902-06b44080-4d54-11eb-89db-6d3bebf449fa.png)
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![insert](https://user-images.githubusercontent.com/41551030/103467914-1764b680-4d54-11eb-9e3d-528d3568dce7.png)
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![insert](https://user-images.githubusercontent.com/41551030/103467914-1764b680-4d54-11eb-9e3d-528d3568dce7.png)
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@ -0,0 +1,121 @@
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local forest_night = {}
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local colors = {
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bg0 = "#323d43",
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bg1 = "#3c474d",
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bg3 = "#505a60",
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fg = "#d8caac",
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aqua = "#87c095",
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green = "#a7c080",
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orange = "#e39b7b",
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purple = "#d39bb6",
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red = "#e68183",
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grey1 = "#868d80",
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}
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forest_night.normal = {
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a = {
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bg = colors.green,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.insert = {
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a = {
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bg = colors.fg,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.visual = {
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a = {
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bg = colors.red,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.replace = {
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a = {
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bg = colors.orange,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.command = {
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a = {
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bg = colors.aqua,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.terminal = {
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a = {
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bg = colors.purple,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.inactive = {
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a = {
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bg = colors.bg1,
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fg = colors.grey1,
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},
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b = {
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bg = colors.bg1,
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fg = colors.grey1,
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},
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c = {
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bg = colors.bg1,
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fg = colors.grey1,
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},
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}
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return forest_night
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