122 lines
1.6 KiB
Lua
122 lines
1.6 KiB
Lua
local forest_night = {}
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local colors = {
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bg0 = "#323d43",
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bg1 = "#3c474d",
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bg3 = "#505a60",
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fg = "#d8caac",
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aqua = "#87c095",
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green = "#a7c080",
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orange = "#e39b7b",
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purple = "#d39bb6",
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red = "#e68183",
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grey1 = "#868d80",
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}
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forest_night.normal = {
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a = {
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bg = colors.green,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.insert = {
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a = {
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bg = colors.fg,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.visual = {
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a = {
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bg = colors.red,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.replace = {
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a = {
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bg = colors.orange,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.command = {
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a = {
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bg = colors.aqua,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.terminal = {
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a = {
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bg = colors.purple,
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fg = colors.bg0,
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},
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b = {
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bg = colors.bg3,
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fg = colors.fg,
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},
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c = {
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bg = colors.bg1,
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fg = colors.fg,
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},
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}
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forest_night.inactive = {
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a = {
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bg = colors.bg1,
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fg = colors.grey1,
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},
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b = {
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bg = colors.bg1,
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fg = colors.grey1,
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},
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c = {
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bg = colors.bg1,
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fg = colors.grey1,
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},
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}
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return forest_night
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