Fix WASAPI capture logic
The buffer size handling differs from what render streams uses. Logic is based on https://github.com/microsoft/Windows-universal-samples/blob/master/Samples/WindowsAudioSession/cpp/WASAPICapture.cpp.
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@ -502,25 +502,25 @@ impl EventLoop {
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let stream_idx = handle_idx - 1;
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let stream_idx = handle_idx - 1;
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let stream = &mut run_context.streams[stream_idx];
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let stream = &mut run_context.streams[stream_idx];
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// The number of frames available for reading/writing.
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let mut frames_available = match get_available_frames(stream) {
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Ok(0) => continue, // TODO: Can this happen?
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Ok(n) => n,
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Err(err) => {
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streams_to_remove.push((stream.id.clone(), err));
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continue;
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}
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};
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let sample_size = stream.sample_format.sample_size();
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let sample_size = stream.sample_format.sample_size();
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// Obtaining a pointer to the buffer.
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// Obtaining a pointer to the buffer.
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match stream.client_flow {
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match stream.client_flow {
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AudioClientFlow::Capture { capture_client } => {
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AudioClientFlow::Capture { capture_client } => {
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let mut frames_available = 0;
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// Get the available data in the shared buffer.
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// Get the available data in the shared buffer.
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let mut buffer: *mut BYTE = mem::uninitialized();
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let mut buffer: *mut BYTE = mem::uninitialized();
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let mut flags = mem::uninitialized();
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let mut flags = mem::uninitialized();
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loop {
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let hresult = (*capture_client).GetNextPacketSize(&mut frames_available);
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if let Err(err) = stream_error_from_hresult(hresult) {
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streams_to_remove.push((stream.id.clone(), err));
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break; // Identical to continuing the outer loop
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}
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if frames_available == 0 {
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break;
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}
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let hresult = (*capture_client).GetBuffer(
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let hresult = (*capture_client).GetBuffer(
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&mut buffer,
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&mut buffer,
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&mut frames_available,
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&mut frames_available,
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@ -534,7 +534,7 @@ impl EventLoop {
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continue;
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continue;
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} else if let Err(err) = stream_error_from_hresult(hresult) {
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} else if let Err(err) = stream_error_from_hresult(hresult) {
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streams_to_remove.push((stream.id.clone(), err));
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streams_to_remove.push((stream.id.clone(), err));
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continue;
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break; // Identical to continuing the outer loop
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}
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}
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debug_assert!(!buffer.is_null());
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debug_assert!(!buffer.is_null());
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@ -566,9 +566,20 @@ impl EventLoop {
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SampleFormat::I16 => capture_callback!(i16, I16),
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SampleFormat::I16 => capture_callback!(i16, I16),
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SampleFormat::U16 => capture_callback!(u16, U16),
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SampleFormat::U16 => capture_callback!(u16, U16),
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}
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}
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}
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},
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},
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AudioClientFlow::Render { render_client } => {
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AudioClientFlow::Render { render_client } => {
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// The number of frames available for writing.
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let frames_available = match get_available_frames(stream) {
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Ok(0) => continue, // TODO: Can this happen?
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Ok(n) => n,
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Err(err) => {
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streams_to_remove.push((stream.id.clone(), err));
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continue;
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}
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};
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let mut buffer: *mut BYTE = mem::uninitialized();
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let mut buffer: *mut BYTE = mem::uninitialized();
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let hresult = (*render_client).GetBuffer(
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let hresult = (*render_client).GetBuffer(
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frames_available,
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frames_available,
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