2014-12-11 16:23:33 +00:00
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#![feature(unsafe_destructor)]
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2014-12-11 13:22:55 +00:00
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#[cfg(all(not(windows)))]
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use this_platform_is_not_supported;
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#[cfg(windows)]
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#[path="wasapi/mod.rs"]
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2014-12-11 15:28:26 +00:00
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pub mod cpal_impl;
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2014-12-11 16:23:33 +00:00
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2014-12-11 17:09:48 +00:00
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/// A `Channel` represents a sound output.
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///
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/// A channel must be periodically filled with new data, or the sound will
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/// stop playing.
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2014-12-11 16:23:33 +00:00
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pub struct Channel(cpal_impl::Channel);
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2014-12-11 18:02:04 +00:00
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/// Number of channels.
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pub type ChannelsCount = u16;
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2014-12-11 17:09:48 +00:00
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/// Represents a buffer that must be filled with audio data.
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///
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/// A `Buffer` object borrows the channel.
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2014-12-11 18:02:04 +00:00
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pub struct Buffer<'a>(cpal_impl::Buffer<'a>);
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2014-12-11 16:23:33 +00:00
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2014-12-11 18:07:58 +00:00
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/// Format that each sample has.
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2014-12-15 09:16:18 +00:00
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#[deriving(Clone, Copy, Show, PartialEq, Eq)]
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2014-12-11 18:07:58 +00:00
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pub enum SampleFormat {
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/// The value 0 corresponds to 0.
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I16,
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/// The value 0 corresponds to 32768.
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U16,
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}
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2014-12-11 16:23:33 +00:00
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impl Channel {
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pub fn new() -> Channel {
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let channel = cpal_impl::Channel::new();
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Channel(channel)
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}
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2014-12-11 17:09:48 +00:00
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/// Returns the number of channels.
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///
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/// 1 for mono, 2 for stereo, etc.
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2014-12-11 18:02:04 +00:00
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pub fn get_channels(&self) -> ChannelsCount {
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2014-12-11 16:23:33 +00:00
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self.0.get_channels()
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}
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2014-12-11 18:07:58 +00:00
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/// Returns the number of samples that are played per second.
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///
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/// Common values are 22050 Hz or 44100 Hz.
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pub fn get_samples_per_second(&self) -> u32 {
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self.0.get_samples_per_second()
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}
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/// Returns the number of samples that are played per second.
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///
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/// Common values are 22050 Hz or 44100 Hz.
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pub fn get_samples_format(&self) -> SampleFormat {
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self.0.get_samples_format()
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}
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2014-12-11 17:09:48 +00:00
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/// Adds some PCM data to the channel's buffer.
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///
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/// This function returns a `Buffer` object that must be filled with the audio data.
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/// You can't know in advance the size of the buffer, as it depends on the current state
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/// of the backend.
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2014-12-11 18:02:04 +00:00
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pub fn append_data<'a>(&'a mut self) -> Buffer<'a> {
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2014-12-11 16:23:33 +00:00
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Buffer(self.0.append_data())
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}
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}
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2014-12-11 18:02:04 +00:00
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impl<'a> Deref<[u8]> for Buffer<'a> {
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fn deref(&self) -> &[u8] {
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2014-12-11 16:23:33 +00:00
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panic!()
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}
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}
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2014-12-11 18:02:04 +00:00
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impl<'a> DerefMut<[u8]> for Buffer<'a> {
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fn deref_mut(&mut self) -> &mut [u8] {
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2014-12-11 16:23:33 +00:00
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self.0.get_buffer()
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}
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}
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