clipper/frontend/src/Player.tsx

156 lines
4.3 KiB
TypeScript

import { MediaSet, MediaSetServiceClientImpl } from './generated/media_set';
import { newRPC } from './App';
import { PlayState } from './AppState';
import { useEffect, useRef } from 'react';
import millisFromDuration from './helpers/millisFromDuration';
interface Props {
mediaSet: MediaSet;
playState: PlayState;
audioSrc: string;
videoSrc: string;
// used to jump to a new position:
currentTime?: number;
onPositionChanged: (currentTime: number) => void;
}
const triggerCallbackIntervalMillis = 20;
// eslint is complaining about prop validation which doesn't make much sense.
/* eslint-disable react/prop-types */
export const Player: React.FC<Props> = ({
mediaSet,
playState,
audioSrc,
videoSrc,
currentTime,
onPositionChanged,
}) => {
const canvasRef = useRef<HTMLCanvasElement>(null);
const audioRef = useRef(new Audio());
const videoRef = useRef(document.createElement('video'));
useEffect(() => {
setInterval(() => {
if (audioRef.current.paused) {
return;
}
onPositionChanged(audioRef.current.currentTime);
}, triggerCallbackIntervalMillis);
}, []);
useEffect(() => {
if (playState == PlayState.Paused && !audioRef.current.paused) {
audioRef.current.pause();
videoRef.current.pause();
return;
}
if (playState == PlayState.Playing && audioRef.current.paused) {
audioRef.current.play();
videoRef.current.play();
return;
}
}, [playState]);
useEffect(() => {
if (audioSrc == '') {
return;
}
audioRef.current.src = audioSrc;
console.log('set audio src', audioSrc);
}, [audioSrc]);
useEffect(() => {
if (videoSrc == '') {
return;
}
videoRef.current.src = videoSrc;
console.log('set video src', videoSrc);
}, [videoSrc]);
useEffect(() => {
if (currentTime == undefined) {
return;
}
audioRef.current.currentTime = currentTime;
videoRef.current.currentTime = currentTime;
onPositionChanged(currentTime);
}, [currentTime]);
// render canvas
useEffect(() => {
// TODO: not sure if requestAnimationFrame is recommended here.
requestAnimationFrame(() => {
(async function () {
if (!mediaSet) {
return;
}
const canvas = canvasRef.current;
if (canvas == null) {
console.error('no canvas ref available');
return;
}
const ctx = canvas.getContext('2d');
if (ctx == null) {
console.error('no 2d context available');
return;
}
// Set aspect ratio.
canvas.width =
canvas.height * (canvas.clientWidth / canvas.clientHeight);
// If the required position is 0, display the thumbnail instead of
// trying to render the video. The most important use case is before a
// click event has happened, when autoplay restrictions will prevent
// the video being rendered to canvas.
if (videoRef.current.currentTime == 0) {
const service = new MediaSetServiceClientImpl(newRPC());
const thumbnail = await service.GetVideoThumbnail({
id: mediaSet.id,
});
// TODO: avoid fetching the image every re-render:
const url = URL.createObjectURL(
new Blob([thumbnail.image], { type: 'image/jpeg' })
);
const img = new Image(thumbnail.width, thumbnail.height);
img.src = url;
img.onload = () => ctx.drawImage(img, 0, 0, 177, 100);
return;
}
// otherwise, render the video, which (should) work now.
const duration = millisFromDuration(mediaSet.videoDuration);
const durSecs = duration / 1000;
const ratio = videoRef.current.currentTime / durSecs;
const x = (canvas.width - 177) * ratio;
ctx.clearRect(0, 0, x, canvas.height);
ctx.clearRect(x + 177, 0, canvas.width - 177 - x, canvas.height);
ctx.drawImage(videoRef.current, x, 0, 177, 100);
})();
});
}, [mediaSet, videoRef.current.currentTime]);
// render component
return (
<>
<div className={`relative grow-0 h-[100px]`}>
<canvas
className="absolute block w-full h-full"
width="500"
height="100"
ref={canvasRef}
></canvas>
</div>
</>
);
};