2022-01-14 11:24:59 +00:00
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import { useState, useEffect, useRef, MouseEvent } from 'react';
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2021-12-11 16:25:43 +00:00
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interface Styles {
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borderLineWidth: number;
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borderStrokeStyle: string;
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positionLineWidth: number;
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positionStrokeStyle: string;
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}
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2021-12-06 22:52:24 +00:00
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interface Props {
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width: number;
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height: number;
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emptySelectionAction: EmptySelectionAction;
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styles: Styles;
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position: number | null;
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selection: Selection;
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onSelectionChange: (selection: Selection, final: boolean) => void;
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}
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enum Mode {
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Normal,
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Selecting,
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Dragging,
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ResizingStart,
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ResizingEnd,
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}
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enum HoverState {
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Normal,
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OverSelectionStart,
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OverSelectionEnd,
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OverSelection,
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}
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2021-12-12 10:04:23 +00:00
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export enum EmptySelectionAction {
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SelectNothing,
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SelectPrevious,
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}
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2021-12-06 22:52:24 +00:00
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export interface Selection {
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start: number;
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end: number;
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}
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const emptySelection: Selection = { start: 0, end: 0 };
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export const HudCanvas: React.FC<Props> = ({
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width,
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height,
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emptySelectionAction,
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styles: {
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borderLineWidth,
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borderStrokeStyle,
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positionLineWidth,
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positionStrokeStyle,
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},
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position,
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selection,
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onSelectionChange,
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}: Props) => {
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// selection and newSelection are in canvas logical pixels:
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const [newSelection, setNewSelection] = useState({
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...emptySelection,
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});
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const [mode, setMode] = useState(Mode.Normal);
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const [hoverState, setHoverState] = useState(HoverState.Normal);
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const [cursor, setCursor] = useState('cursor-auto');
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const canvasRef = useRef<HTMLCanvasElement>(null);
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const moveOffsetX = useRef(0);
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// side effects
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// handle global mouse up
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useEffect(() => {
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window.addEventListener('mouseup', handleMouseUp);
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return () => {
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window.removeEventListener('mouseup', handleMouseUp);
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};
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}, [mode, newSelection]);
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useEffect(() => {
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onSelectionChange({ ...newSelection }, mode == Mode.Normal);
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}, [mode, newSelection]);
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// draw the overview HUD
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useEffect(() => {
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requestAnimationFrame(() => {
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const canvas = canvasRef.current;
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if (canvas == null) {
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console.error('no hud canvas ref available');
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return;
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}
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const ctx = canvas.getContext('2d');
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if (ctx == null) {
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console.error('no hud 2d context available');
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return;
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}
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// draw selection
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let currentSelection: Selection;
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if (
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mode == Mode.Selecting ||
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mode == Mode.Dragging ||
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mode == Mode.ResizingStart ||
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mode == Mode.ResizingEnd
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) {
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currentSelection = newSelection;
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} else {
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currentSelection = selection;
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}
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ctx.beginPath();
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ctx.strokeStyle = borderStrokeStyle;
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ctx.lineWidth = borderLineWidth;
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const alpha = hoverState == HoverState.OverSelection ? '0.15' : '0.13';
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ctx.fillStyle = `rgba(255, 255, 255, ${alpha})`;
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ctx.rect(
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currentSelection.start,
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borderLineWidth,
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currentSelection.end - currentSelection.start,
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canvas.height - borderLineWidth * 2
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);
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ctx.fill();
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ctx.stroke();
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// draw position marker
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if (position == null) {
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return;
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}
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ctx.beginPath();
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ctx.strokeStyle = positionStrokeStyle;
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ctx.lineWidth = positionLineWidth;
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ctx.moveTo(position, 0);
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ctx.lineWidth = position == 0 ? 8 : 4;
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ctx.lineTo(position, canvas.height);
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ctx.stroke();
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});
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}, [selection, newSelection, position]);
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// handlers
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const hoverOffset = 10;
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const isHoveringSelectionStart = (x: number): boolean => {
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return (
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x > selection.start - hoverOffset && x < selection.start + hoverOffset
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);
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};
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const isHoveringSelectionEnd = (x: number): boolean => {
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return x > selection.end - hoverOffset && x < selection.end + hoverOffset;
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};
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const isHoveringSelection = (x: number): boolean => {
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return x >= selection.start && x <= selection.end;
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};
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const getCanvasX = (evt: MouseEvent<HTMLCanvasElement>): number => {
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const rect = evt.currentTarget.getBoundingClientRect();
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const x = Math.round(((evt.clientX - rect.left) / rect.width) * width);
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return constrainXToCanvas(x);
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};
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const constrainXToCanvas = (x: number): number => {
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if (x < 0) {
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return 0;
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}
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if (x > width) {
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return width;
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}
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return x;
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};
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const handleMouseDown = (evt: MouseEvent<HTMLCanvasElement>) => {
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if (mode != Mode.Normal) {
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return;
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}
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const x = getCanvasX(evt);
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if (isHoveringSelectionStart(x)) {
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setMode(Mode.ResizingStart);
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moveOffsetX.current = x;
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} else if (isHoveringSelectionEnd(x)) {
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setMode(Mode.ResizingEnd);
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moveOffsetX.current = x;
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} else if (isHoveringSelection(x)) {
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setMode(Mode.Dragging);
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setCursor('cursor-pointer');
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moveOffsetX.current = x;
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} else {
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setMode(Mode.Selecting);
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setCursor('cursor-col-resize');
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moveOffsetX.current = x;
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setNewSelection({ start: x, end: x });
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}
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};
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const handleMouseMove = (evt: MouseEvent<HTMLCanvasElement>) => {
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const x = getCanvasX(evt);
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switch (mode) {
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case Mode.Normal: {
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if (isHoveringSelectionStart(x)) {
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setHoverState(HoverState.OverSelectionStart);
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setCursor('cursor-col-resize');
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} else if (isHoveringSelectionEnd(x)) {
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setHoverState(HoverState.OverSelectionEnd);
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setCursor('cursor-col-resize');
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} else if (isHoveringSelection(x)) {
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setHoverState(HoverState.OverSelection);
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setCursor('cursor-pointer');
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} else {
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setCursor('cursor-auto');
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}
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break;
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}
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case Mode.ResizingStart: {
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const diff = x - moveOffsetX.current;
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const start = constrainXToCanvas(selection.start + diff);
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if (start > selection.end) {
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setNewSelection({ start: selection.end, end: start });
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break;
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}
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setNewSelection({ ...selection, start: start });
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break;
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}
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case Mode.ResizingEnd: {
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const diff = x - moveOffsetX.current;
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const end = constrainXToCanvas(selection.end + diff);
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if (end < selection.start) {
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setNewSelection({ start: Math.max(0, end), end: selection.start });
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break;
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}
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setNewSelection({ ...selection, end: end });
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break;
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}
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case Mode.Dragging: {
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const diff = x - moveOffsetX.current;
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const selectionWidth = selection.end - selection.start;
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let start = Math.max(0, selection.start + diff);
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let end = start + selectionWidth;
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if (end > width) {
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end = width;
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start = end - selectionWidth;
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}
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setNewSelection({ start: start, end: end });
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break;
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}
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case Mode.Selecting: {
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if (x < moveOffsetX.current) {
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setNewSelection({
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start: x,
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end: moveOffsetX.current,
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});
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} else {
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setNewSelection({ start: moveOffsetX.current, end: x });
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}
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break;
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}
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}
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};
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const handleMouseUp = () => {
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if (mode == Mode.Normal) {
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return;
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}
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setMode(Mode.Normal);
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setCursor('cursor-auto');
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if (newSelection.start == newSelection.end) {
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handleEmptySelectionAction();
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return;
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}
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};
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const handleEmptySelectionAction = () => {
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switch (emptySelectionAction) {
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case EmptySelectionAction.SelectPrevious:
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setNewSelection({ ...selection });
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break;
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case EmptySelectionAction.SelectNothing:
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setMode(Mode.Normal);
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setNewSelection({ start: 0, end: 0 });
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break;
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}
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};
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const handleMouseLeave = (_evt: MouseEvent<HTMLCanvasElement>) => {
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setHoverState(HoverState.Normal);
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};
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return (
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<>
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<canvas
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ref={canvasRef}
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className={`block absolute w-full h-full ${cursor} z-20`}
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width={width}
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height={height}
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onMouseDown={handleMouseDown}
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onMouseMove={handleMouseMove}
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onMouseLeave={handleMouseLeave}
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></canvas>
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</>
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);
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};
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