package handler type AssetType int const ( Segment AssetType = 0 MediaPlaylist MasterPlaylist ) type Asset struct { Path string Key string // should this be passed with the asset? or decided upon by the handler? Type AssetType ContentType string } type Handler interface { AssetAdded(a Asset) error // TODO it is probably better to remove this because it will be difficult to ensure // that all old assets are always cleaned up (it would be easy for this callback to be missed, // for example). Better for implementations to be responsible for cleaning up old files, either // using an implementation-specific method (e.g. S3 expiring objects) or just a periodic check. AssetRemoved(a Asset) error }