lualine.nvim/lua/lualine/highlight.lua

474 lines
17 KiB
Lua

-- Copyright (c) 2020-2021 hoob3rt
-- MIT license, see LICENSE for more details.
local M = {}
local lualine_require = require('lualine_require')
local require = lualine_require.require
local modules = lualine_require.lazy_require {
utils = 'lualine.utils.utils',
color_utils = 'lualine.utils.color_utils',
}
local section_highlight_map = { x = 'c', y = 'b', z = 'a' }
local active_theme = nil
local theme_hls = {}
local create_cterm_colors = false
-- table to store the highlight names created by lualine
local loaded_highlights = {}
-- table to map mode to highlight suffixes
local mode_to_highlight = {
['VISUAL'] = '_visual',
['V-BLOCK'] = '_visual',
['V-LINE'] = '_visual',
['SELECT'] = '_visual',
['S-LINE'] = '_visual',
['S-BLOCK'] = '_visual',
['REPLACE'] = '_replace',
['V-REPLACE'] = '_replace',
['INSERT'] = '_insert',
['COMMAND'] = '_command',
['EX'] = '_command',
['MORE'] = '_command',
['CONFIRM'] = '_command',
['TERMINAL'] = '_terminal',
}
--- determine if an highlight exist and isn't cleared
---@param highlight_name string
---@return boolean whether hl_group was defined with highlight_name
function M.highlight_exists(highlight_name)
return loaded_highlights[highlight_name] or false
end
--- clears loaded_highlights table and highlights
local function clear_highlights()
for highlight_name, _ in pairs(loaded_highlights) do
vim.cmd('highlight clear ' .. highlight_name)
end
loaded_highlights = {}
end
---converts cterm, color_name type colors to #rrggbb format
---@param color string|number
---@return string
local function sanitize_color(color)
if color == nil or color == '' or (type(color) == 'string' and color:lower() == 'none') then
return 'None'
end
if type(color) == 'string' then
if color:sub(1, 1) == '#' then
return color
end -- RGB value
return modules.color_utils.color_name2rgb(color)
elseif type(color) == 'number' then
if color > 255 then
error("What's this it can't be higher then 255 and you've given " .. color)
end
return modules.color_utils.cterm2rgb(color)
end
end
function M.get_lualine_hl(name)
local hl = loaded_highlights[name]
if hl and not hl.empty then
if hl.link then
return modules.utils.extract_highlight_colors(hl.link)
end
local hl_def = {
fg = hl.fg ~= 'None' and vim.deepcopy(hl.fg) or nil,
bg = hl.bg ~= 'None' and vim.deepcopy(hl.bg) or nil,
}
if hl.gui then
for _, flag in ipairs(vim.split(hl.gui, ',')) do
if flag ~= 'None' then
hl_def[flag] = true
end
end
end
return hl_def
end
end
--- Define a hl_group
---@param name string
---@param foreground string|number: color
---@param background string|number: color
---@param gui table cterm/gui options like bold/italic etc.
---@param link string hl_group name to link new hl to
function M.highlight(name, foreground, background, gui, link)
local command = { 'highlight!' }
if link and #link > 0 then
if loaded_highlights[name] and loaded_highlights[name].link == link then
return
end
vim.list_extend(command, { 'link', name, link })
else
foreground = sanitize_color(foreground)
background = sanitize_color(background)
gui = (gui ~= nil and gui ~= '') and gui or 'None'
if
loaded_highlights[name]
and loaded_highlights[name].fg == foreground
and loaded_highlights[name].bg == background
and loaded_highlights[name].gui == gui
then
return -- color is already defined why are we doing this anyway ?
end
table.insert(command, name)
table.insert(command, 'guifg=' .. foreground)
table.insert(command, 'guibg=' .. background)
table.insert(command, 'gui=' .. gui)
if create_cterm_colors then
table.insert(command, 'ctermfg=' .. modules.color_utils.rgb2cterm(foreground))
table.insert(command, 'ctermbg=' .. modules.color_utils.rgb2cterm(background))
table.insert(command, 'cterm=' .. gui)
end
end
vim.cmd(table.concat(command, ' '))
-- update attached hl groups
local old_hl_def = loaded_highlights[name]
if old_hl_def and next(old_hl_def.attached) then
-- Update attached hl groups as they announced to depend on hl_group 'name'
-- 'hl' being in 'name's attached table means 'hl'
-- depends of 'name'.
-- 'hl' key in attached table will contain a table that
-- defines the relation between 'hl' & 'name'.
-- name.attached.hl = { bg = 'fg' } means
-- hl's fg is same as 'names' bg . So 'hl's fg should
-- be updated when ever 'name' changes it's 'bg'
local bg_changed = old_hl_def.bg ~= background
local fg_changed = old_hl_def.bg ~= foreground
local gui_changed = old_hl_def.gui ~= gui
for attach_name, attach_desc in pairs(old_hl_def.attached) do
if bg_changed and attach_desc.bg and loaded_highlights[attach_name] then
M.highlight(
attach_name,
attach_desc.bg == 'fg' and background or loaded_highlights[attach_name].fg,
attach_desc.bg == 'bg' and background or loaded_highlights[attach_name].bg,
loaded_highlights[attach_name].gui,
loaded_highlights[attach_name].link
)
end
if fg_changed and attach_desc.fg and loaded_highlights[attach_name] then
M.highlight(
attach_name,
attach_desc.fg == 'fg' and foreground or loaded_highlights[attach_name].fg,
attach_desc.fg == 'bg' and foreground or loaded_highlights[attach_name].bg,
loaded_highlights[attach_name].gui,
loaded_highlights[attach_name].link
)
end
if gui_changed and attach_desc.gui and loaded_highlights[attach_name] then
M.highlight(
attach_name,
loaded_highlights[attach_name].fg,
loaded_highlights[attach_name].bg,
gui,
loaded_highlights[attach_name].link
)
end
end
end
-- store current hl state
loaded_highlights[name] = {
fg = foreground,
bg = background,
gui = gui,
link = link,
attached = old_hl_def and old_hl_def.attached or {},
}
end
---Attach a hl to another, so the attachee auto updates on change to hl that it's attached too.
---@param provider string the hl receiver is getting attached to
---@param receiver string the hl that will be auto updated upon change to provider
---@param provider_el_type string (fg/bg) what element receiver relates to of provider
---@param receiver_el_type string (fg/bg) what element provider relates to of receiver
local function attach_hl(provider, receiver, provider_el_type, receiver_el_type)
if loaded_highlights[provider] == nil then
loaded_highlights[provider] = { empty = true, attached = {} }
end
loaded_highlights[provider].attached[receiver] = { [provider_el_type] = receiver_el_type }
end
---define hl_groups for a theme
---@param theme table
function M.create_highlight_groups(theme)
clear_highlights()
active_theme = theme
theme_hls = {}
local psudo_options = { self = { section = 'a' } }
create_cterm_colors = not vim.go.termguicolors
for mode, sections in pairs(theme) do
theme_hls[mode] = {}
for section, color in pairs(sections) do
local hl_tag = mode
psudo_options.self.section = section
theme_hls[mode][section] = M.create_component_highlight_group(color, hl_tag, psudo_options, true)
end
end
end
---@description: adds '_mode' at end of highlight_group
---@param highlight_group string name of highlight group
---@return string highlight group name with mode
local function append_mode(highlight_group, is_focused)
if is_focused == nil then
is_focused = modules.utils.is_focused()
end
if is_focused == false then
return highlight_group .. '_inactive'
end
local mode = require('lualine.utils.mode').get_mode()
return highlight_group .. (mode_to_highlight[mode] or '_normal')
end
-- Helper function for create component highlight
---Handles fall back of colors when creating highlight group
---@param hl_name string name of highlight that we are setting default values for
---@param mode string mode which default component color should be given.
---@param section string the lualine section component is in.
---@param color table color passed for creating component highlight
---@param options table Options table of component this is first fall back
local function get_default_component_color(hl_name, mode, section, color, options)
local default_theme_color
if active_theme[mode] and active_theme[mode][section] then
default_theme_color = active_theme[mode][section]
elseif section >= 'c' and active_theme[mode] and active_theme[mode][section_highlight_map[section]] then
default_theme_color = active_theme[mode][section_highlight_map[section]]
elseif section >= 'c' and active_theme.normal[section_highlight_map[section]] then
default_theme_color = active_theme.normal[section_highlight_map[section]]
else
default_theme_color = active_theme.normal[section]
end
local ret = { fg = color.fg, bg = color.bg, gui = color.gui }
if ret.fg and ret.bg then
return ret
end
local function apply_default(def_color, def_name)
if type(def_color) == 'function' and loaded_highlights[def_name] and not loaded_highlights[def_name].empty then
if loaded_highlights[def_name].link then
def_color = loaded_highlights[def_name].link
else
def_color = loaded_highlights[def_name]
end
end
if type(def_color) == 'function' then
def_color = def_color { section = section }
end
if type(def_color) == 'string' then
def_color = modules.utils.extract_highlight_colors(def_color)
end
if type(def_color) == 'table' then
if not ret.fg then
ret.fg = def_color.fg
attach_hl(def_name, hl_name, 'fg', 'fg')
end
if not ret.bg then
ret.bg = def_color.bg
attach_hl(def_name, hl_name, 'bg', 'bg')
end
end
end
if
options.color
and options.color_highlight
and options.color_highlight.name
and options.color_highlight.name .. '_' .. mode ~= hl_name
then
apply_default(options.color, options.color_highlight.name .. '_' .. mode)
end
if not ret.fg or not ret.bg then
apply_default(default_theme_color, string.format('lualine_%s_%s', section, mode))
end
ret.fg = sanitize_color(ret.fg)
ret.bg = sanitize_color(ret.bg)
return ret
end
---Create highlight group with fg bg and gui from theme
---@param color table has to be { fg = "#rrggbb", bg="#rrggbb" gui = "effect" }
--- all the color elements are optional if fg or bg is not given options
--- must be provided So fg and bg can default the themes colors
---@param highlight_tag string is unique tag for highlight group
---returns the name of highlight group
---@param options table is parameter of component.init() function
---@return table that can be used by component_format_highlight
--- to retrieve highlight group
function M.create_component_highlight_group(color, highlight_tag, options, apply_no_default)
local section = options.self.section
local tag_id = 0
while
M.highlight_exists(table.concat({ 'lualine', section, highlight_tag }, '_'))
or (section and M.highlight_exists(table.concat({ 'lualine', section, highlight_tag, 'normal' }, '_')))
do
highlight_tag = highlight_tag .. '_' .. tostring(tag_id)
tag_id = tag_id + 1
end
if type(color) == 'string' then
local highlight_group_name = table.concat({ 'lualine', section, highlight_tag }, '_')
M.highlight(highlight_group_name, nil, nil, nil, color) -- l8nk to group
return {
name = highlight_group_name,
fn = nil,
no_mode = true,
link = true,
section = section,
options = options,
no_default = apply_no_default,
}
end
if type(color) ~= 'function' and (apply_no_default or (color.bg and color.fg)) then
-- When bg and fg are both present we donn't need to set highlighs for
-- each mode as they will surely look the same. So we can work without options
local highlight_group_name = table.concat({ 'lualine', section, highlight_tag }, '_')
M.highlight(highlight_group_name, color.fg, color.bg, color.gui, nil)
return {
name = highlight_group_name,
fn = nil,
no_mode = true,
section = section,
options = options,
no_default = apply_no_default,
}
end
local modes = {
'normal',
'insert',
'visual',
'replace',
'command',
'terminal',
'inactive',
}
for _, mode in ipairs(modes) do
local hl_name = table.concat({ 'lualine', section, highlight_tag, mode }, '_')
local cl = color
if type(color) == 'function' then
cl = color { section = section } or {}
end
if type(cl) == 'string' then
cl = { link = cl }
else
cl = get_default_component_color(hl_name, mode, section, cl, options)
end
M.highlight(hl_name, cl.fg, cl.bg, cl.gui, cl.link)
end
return {
name = table.concat({ 'lualine', section, highlight_tag }, '_'),
fn = type(color) == 'function' and color,
no_mode = false,
link = false,
section = section,
options = options,
no_default = apply_no_default,
}
end
---@description: retrieve highlight_groups for components
---@param highlight table return value of create_component_highlight_group
--- return value of create_component_highlight_group is to be passed in
--- this parameter to receive highlight that was created
---@return string formatted highlight group name
function M.component_format_highlight(highlight, is_focused)
if not highlight.fn then
local highlight_group = highlight.name
if highlight.no_mode then
return '%#' .. highlight_group .. '#'
end
highlight_group = append_mode(highlight_group, is_focused)
return '%#' .. highlight_group .. '#'
else
local color = highlight.fn { section = highlight.section } or {}
local hl_name = highlight.name
if type(color) == 'string' then
M.highlight(hl_name, nil, nil, nil, color)
return '%#' .. hl_name .. '#'
elseif type(color) == 'table' then
if not highlight.no_default and not (color.fg and color.bg) then
hl_name = append_mode(highlight.name, is_focused)
color =
get_default_component_color(hl_name, append_mode(''):sub(2), highlight.section, color, highlight.options)
end
M.highlight(hl_name, color.fg, color.bg, color.gui, color.link)
return '%#' .. hl_name .. '#', color
end
end
end
---@description: retrieve highlight_groups for section
---@param section string highlight group name without mode
--- return value of create_component_highlight_group is to be passed in
--- this parameter to receive highlight that was created
---@param is_focused boolean
---@return string formatted highlight group name
function M.format_highlight(section, is_focused)
local mode = append_mode('', is_focused):sub(2)
local ret = ''
if theme_hls[mode] and theme_hls[mode][section] then
ret = M.component_format_highlight(theme_hls[mode][section], is_focused)
elseif theme_hls[mode] and section > 'c' and theme_hls[mode][section_highlight_map[section]] then
ret = M.component_format_highlight(theme_hls[mode][section_highlight_map[section]], is_focused)
elseif theme_hls['normal'] and theme_hls['normal'][section] then
ret = M.component_format_highlight(theme_hls['normal'][section], is_focused)
elseif theme_hls['normal'] and section > 'c' and theme_hls['normal'][section_highlight_map[section]] then
ret = M.component_format_highlight(theme_hls['normal'][section_highlight_map[section]], is_focused)
end
return ret
end
---@description : Provides transitional highlights for section separators.
---@param left_hl string this highlights bg is used for fg of transitional hl
---@param right_hl string this highlights bg is used for bg of transitional hl
--- '▶️' and '◀️' ' needs reverse colors so the caller should swap left and right
---@return string formatted highlight group name
function M.get_transitional_highlights(left_hl, right_hl)
-- When both left and right highlights are same or one is absent
-- nothing to transition to.
if left_hl == nil or right_hl == nil or left_hl == right_hl then
return nil
end
-- construct the name of highlight group
local highlight_name = table.concat({ 'lualine_transitional', left_hl, 'to', right_hl }, '_')
if not M.highlight_exists(highlight_name) then
-- Create the highlight_group if needed
-- Get colors from highlights
local fg = modules.utils.extract_highlight_colors(left_hl, 'bg')
local bg = modules.utils.extract_highlight_colors(right_hl, 'bg')
if not fg and not bg then
return nil -- Color retrieval failed
end
if bg == fg then
return nil -- Separator won't be visible anyway
end
M.highlight(highlight_name, fg, bg, nil, nil)
attach_hl(left_hl, highlight_name, 'bg', 'fg')
attach_hl(right_hl, highlight_name, 'bg', 'bg')
end
return '%#' .. highlight_name .. '#'
end
function M.get_stl_default_hl(focused)
if focused == 3 then
return 'TabLineFill'
elseif not focused then
return 'StatusLineNC'
else
return 'StatusLine'
end
end
return M