186 lines
5.1 KiB
Lua
186 lines
5.1 KiB
Lua
-- Copyright (c) 2020-2021 shadmansaleh
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-- MIT license, see LICENSE for more details.
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local require = require('lualine_require').require
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local Buffer = require 'lualine.components.buffers.buffer'
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local M = require('lualine.component'):extend()
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local highlight = require 'lualine.highlight'
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local default_options = {
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show_filename_only = true,
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show_modified_status = true,
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max_length = 0,
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filetype_names = {
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TelescopePrompt = 'Telescope',
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dashboard = 'Dashboard',
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packer = 'Packer',
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fzf = 'FZF',
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alpha = 'Alpha',
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},
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buffers_color = {
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active = nil,
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inactive = nil,
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},
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}
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-- This function is duplicated in tabs
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---returns the proper hl for buffer in section. used for setting default highlights
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---@param section string name of section buffers component is in
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---@param is_active boolean
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---@return string hl name
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local function get_hl(section, is_active)
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local suffix = is_active and '_normal' or '_inactive'
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local section_redirects = {
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lualine_x = 'lualine_c',
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lualine_y = 'lualine_b',
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lualine_z = 'lualine_a',
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}
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if section_redirects[section] then
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section = highlight.highlight_exists(section .. suffix) and section or section_redirects[section]
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end
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return section .. suffix
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end
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function M:init(options)
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M.super.init(self, options)
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default_options.buffers_color = {
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active = get_hl(options.self.section, true),
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inactive = get_hl(options.self.section, false),
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}
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self.options = vim.tbl_deep_extend('keep', self.options or {}, default_options)
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self.highlights = {
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active = highlight.create_component_highlight_group(
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self.options.buffers_color.active,
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'buffers_active',
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self.options
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),
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inactive = highlight.create_component_highlight_group(
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self.options.buffers_color.inactive,
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'buffers_active',
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self.options
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),
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}
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end
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function M:update_status()
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local data = {}
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local buffers = {}
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for b = 1, vim.fn.bufnr '$' do
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if vim.fn.buflisted(b) ~= 0 and vim.api.nvim_buf_get_option(b, 'buftype') ~= 'quickfix' then
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buffers[#buffers + 1] = Buffer { bufnr = b, options = self.options, highlights = self.highlights }
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end
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end
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local current_bufnr = vim.fn.bufnr()
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local current = -2
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-- mark the first, last, current, before current, after current buffers
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-- for rendering
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if buffers[1] then
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buffers[1].first = true
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end
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if buffers[#buffers] then
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buffers[#buffers].last = true
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end
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for i, buffer in ipairs(buffers) do
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if buffer.bufnr == current_bufnr then
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buffer.current = true
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current = i
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end
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end
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if buffers[current - 1] then
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buffers[current - 1].beforecurrent = true
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end
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if buffers[current + 1] then
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buffers[current + 1].aftercurrent = true
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end
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local max_length = self.options.max_length
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if type(max_length) == 'function' then
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max_length = max_length(self)
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end
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if max_length == 0 then
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max_length = math.floor(2 * vim.o.columns / 3)
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end
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local total_length
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for i, buffer in pairs(buffers) do
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if buffer.current then
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current = i
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end
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end
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-- start drawing from current buffer and draw left and right of it until
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-- all buffers are drawn or max_length has been reached.
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if current == -2 then
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local b = Buffer { bufnr = vim.fn.bufnr(), options = self.options, highlights = self.highlights }
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b.current = true
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if self.options.self.section < 'lualine_x' then
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b.last = true
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if #buffers > 0 then
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buffers[#buffers].last = nil
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end
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buffers[#buffers + 1] = b
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current = #buffers
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else
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b.first = true
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if #buffers > 0 then
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buffers[1].first = nil
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end
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table.insert(buffers, 1, b)
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current = 1
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end
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end
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local current_buffer = buffers[current]
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data[#data + 1] = current_buffer:render()
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total_length = current_buffer.len
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local i = 0
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local before, after
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while true do
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i = i + 1
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before = buffers[current - i]
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after = buffers[current + i]
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local rendered_before, rendered_after
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if before == nil and after == nil then
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break
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end
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-- draw left most undrawn buffer if fits in max_length
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if before then
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rendered_before = before:render()
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total_length = total_length + before.len
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if total_length > max_length then
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break
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end
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table.insert(data, 1, rendered_before)
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end
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-- draw right most undrawn buffer if fits in max_length
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if after then
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rendered_after = after:render()
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total_length = total_length + after.len
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if total_length > max_length then
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break
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end
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data[#data + 1] = rendered_after
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end
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end
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-- draw elipsis (...) on relevent sides if all buffers don't fit in max_length
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if total_length > max_length then
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if before ~= nil then
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before.ellipse = true
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before.first = true
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table.insert(data, 1, before:render())
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end
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if after ~= nil then
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after.ellipse = true
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after.last = true
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data[#data + 1] = after:render()
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end
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end
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return table.concat(data)
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end
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vim.cmd [[
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function! LualineSwitchBuffer(bufnr, mouseclicks, mousebutton, modifiers)
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execute ":buffer " . a:bufnr
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endfunction
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]]
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return M
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