# Contributing to lualine.nvim ### General please use lua-format before creating a pr :smile: ### All contributions are very welcome but themes require a lot of work on my part if not done properly so here's a guide on how to do them. ### Adding a theme * refer to example below to see how themes are defined * take 4 screenshots showing a different vim modes (normal, insert, visual, replace) * add your theme with screenshots attached to [THEMES.md](./THEMES.md) while maintaining alphabetical order * If the colorscheme you're trying to add already support lightline. You can use [lightline2lualine theme converter](https://gist.github.com/shadmansaleh/000871c9a608a012721c6acc6d7a19b9) to easily port the theme to lualine. **Note to colorscheme authors** : If you want to support lualine. You can put your lualine theme at lua/lualine/themes/{your_colorscheme}.lua in you repo.
theme example To create a custom theme you need to define a colorscheme for each of vim's modes. Each mode has a `fg` and `bg` field for every lualine section. You can add special effects with `gui`. Though the example shows a,b,c being set you can specify theme for x, y, z too. But if unspecified then they default to c, b, a sections theme respectively . Also all modes theme defaults to normal modes theme. Adding theme is really easy in lua. Here is and example of a gruvbox theme. ```lua local gruvbox = { } local colors = { black = "#282828", white = '#ebdbb2', red = '#fb4934', green = '#b8bb26', blue = '#83a598', yellow = '#fe8019', gray = '#a89984', darkgray = '#3c3836', lightgray = '#504945', inactivegray = '#7c6f64', } gruvbox.normal = { -- gui parameter is optional and behaves the same way as in vim's highlight command a = { bg = colors.gray, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.darkgray, fg = colors.gray } } gruvbox.insert = { a = { bg = colors.blue, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.lightgray, fg = colors.white } } gruvbox.visual = { a = { bg = colors.yellow, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.inactivegray, fg = colors.black }, } gruvbox.replace = { a = { bg = colors.red, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.black, fg = colors.white }, } gruvbox.command = { a = { bg = colors.green, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.inactivegray, fg = colors.black }, } -- you can assign one colorscheme to another, if a colorscheme is -- undefined it falls back to normal gruvbox.terminal = gruvbox.normal gruvbox.inactive = { a = { bg = colors.darkgray, fg = colors.gray, gui = "bold", }, b = { bg = colors.darkgray, fg = colors.gray, }, c = { bg = colors.darkgray, fg = colors.gray }, } require('lualine').setup {options = {theme = gruvbox}} ```