local forest_night = {} local colors = { bg0 = "#323d43", bg1 = "#3c474d", bg3 = "#505a60", fg = "#d8caac", aqua = "#87c095", green = "#a7c080", orange = "#e39b7b", purple = "#d39bb6", red = "#e68183", grey1 = "#868d80", } forest_night.normal = { a = { bg = colors.green, fg = colors.bg0, }, b = { bg = colors.bg3, fg = colors.fg, }, c = { bg = colors.bg1, fg = colors.fg, }, } forest_night.insert = { a = { bg = colors.fg, fg = colors.bg0, }, b = { bg = colors.bg3, fg = colors.fg, }, c = { bg = colors.bg1, fg = colors.fg, }, } forest_night.visual = { a = { bg = colors.red, fg = colors.bg0, }, b = { bg = colors.bg3, fg = colors.fg, }, c = { bg = colors.bg1, fg = colors.fg, }, } forest_night.replace = { a = { bg = colors.orange, fg = colors.bg0, }, b = { bg = colors.bg3, fg = colors.fg, }, c = { bg = colors.bg1, fg = colors.fg, }, } forest_night.command = { a = { bg = colors.aqua, fg = colors.bg0, }, b = { bg = colors.bg3, fg = colors.fg, }, c = { bg = colors.bg1, fg = colors.fg, }, } forest_night.terminal = { a = { bg = colors.purple, fg = colors.bg0, }, b = { bg = colors.bg3, fg = colors.fg, }, c = { bg = colors.bg1, fg = colors.fg, }, } forest_night.inactive = { a = { bg = colors.bg1, fg = colors.grey1, }, b = { bg = colors.bg1, fg = colors.grey1, }, c = { bg = colors.bg1, fg = colors.grey1, }, } return forest_night