# Contributing to lualine.nvim ### General * 2 spaces * snake_case ### All contributions are very welcome but themes/ extensions require a lot of work on my part if not done properly so here's a guide on how to do them. ### Adding a theme * refer to example below to see how themes are defined * take 4 screenshots showing a different vim modes (normal, insert, visual, replace) * add your theme with screenshots attached to [THEMES.md](./THEMES.md) while maintaining alphabetical order
theme example To create a custom theme you need to define a colorscheme for each of vim's modes. Each mode has a `fg` and `bg` field for every lualine section. You can add special effects with `gui`. Adding theme is really easy in lua. Here is and example of a gruvbox theme. ```lua local gruvbox = { } local colors = { black = "#282828", white = '#ebdbb2', red = '#fb4934', green = '#b8bb26', blue = '#83a598', yellow = '#fe8019', gray = '#a89984', darkgray = '#3c3836', lightgray = '#504945', inactivegray = '#7c6f64', } gruvbox.normal = { -- gui parameter is optional and behaves the same way as in vim's highlight command a = { bg = colors.gray, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.darkgray, fg = colors.gray } } gruvbox.insert = { a = { bg = colors.blue, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.lightgray, fg = colors.white } } gruvbox.visual = { a = { bg = colors.yellow, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.inactivegray, fg = colors.black }, } gruvbox.replace = { a = { bg = colors.red, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.black, fg = colors.white }, } gruvbox.command = { a = { bg = colors.green, fg = colors.black, gui = "bold", }, b = { bg = colors.lightgray, fg = colors.white, }, c = { bg = colors.inactivegray, fg = colors.black }, } -- you can assign one colorscheme to another, if a colorscheme is -- undefined it falls back to normal gruvbox.terminal = gruvbox.normal gruvbox.inactive = { a = { bg = colors.darkgray, fg = colors.gray, gui = "bold", }, b = { bg = colors.darkgray, fg = colors.gray, }, c = { bg = colors.darkgray, fg = colors.gray }, } lualine.theme = gruvbox ```
### Adding an extension * add your extension with screenshots attached to [EXTENSIONS.md](./EXTENSIONS.md) while maintaining alphabetical order