forest_night -> everforest (#152)
https://github.com/sainnhe/everforest/issues/43
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THEMES.md
10
THEMES.md
@ -41,11 +41,11 @@ lualine try to match your colorscheme.
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### forest_night
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### everforest
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### gruvbox
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### gruvbox
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@ -1,6 +1,6 @@
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-- Copyright (c) 2020-2021 gnuyent
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-- Copyright (c) 2020-2021 gnuyent
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-- MIT license, see LICENSE for more details.
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-- MIT license, see LICENSE for more details.
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local forest_night = {}
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local everforest = {}
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-- LuaFormatter off
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-- LuaFormatter off
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local colors = {
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local colors = {
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bg0 = '#323d43',
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bg0 = '#323d43',
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@ -16,46 +16,46 @@ local colors = {
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}
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}
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-- LuaFormatter on
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-- LuaFormatter on
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forest_night.normal = {
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everforest.normal = {
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a = {bg = colors.green, fg = colors.bg0, gui = 'bold'},
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a = {bg = colors.green, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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c = {bg = colors.bg1, fg = colors.fg}
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}
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}
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forest_night.insert = {
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everforest.insert = {
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a = {bg = colors.fg, fg = colors.bg0, gui = 'bold'},
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a = {bg = colors.fg, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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c = {bg = colors.bg1, fg = colors.fg}
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}
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}
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forest_night.visual = {
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everforest.visual = {
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a = {bg = colors.red, fg = colors.bg0, gui = 'bold'},
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a = {bg = colors.red, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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c = {bg = colors.bg1, fg = colors.fg}
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}
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}
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forest_night.replace = {
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everforest.replace = {
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a = {bg = colors.orange, fg = colors.bg0, gui = 'bold'},
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a = {bg = colors.orange, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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c = {bg = colors.bg1, fg = colors.fg}
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}
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}
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forest_night.command = {
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everforest.command = {
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a = {bg = colors.aqua, fg = colors.bg0, gui = 'bold'},
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a = {bg = colors.aqua, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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c = {bg = colors.bg1, fg = colors.fg}
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}
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}
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forest_night.terminal = {
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everforest.terminal = {
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a = {bg = colors.purple, fg = colors.bg0, gui = 'bold'},
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a = {bg = colors.purple, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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c = {bg = colors.bg1, fg = colors.fg}
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}
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}
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forest_night.inactive = {
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everforest.inactive = {
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a = {bg = colors.bg1, fg = colors.grey1, gui = 'bold'},
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a = {bg = colors.bg1, fg = colors.grey1, gui = 'bold'},
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b = {bg = colors.bg1, fg = colors.grey1},
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b = {bg = colors.bg1, fg = colors.grey1},
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c = {bg = colors.bg1, fg = colors.grey1}
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c = {bg = colors.bg1, fg = colors.grey1}
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}
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}
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return forest_night
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return everforest
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