forest_night -> everforest (#152)
https://github.com/sainnhe/everforest/issues/43
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THEMES.md
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THEMES.md
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@ -41,11 +41,11 @@ lualine try to match your colorscheme.
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![draculavisual_cropped](https://user-images.githubusercontent.com/41551030/108648606-f4d15d00-74bb-11eb-8327-a35e97533617.png)
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![draculareplace_cropped](https://user-images.githubusercontent.com/41551030/108648619-fe5ac500-74bb-11eb-8952-cc5c81fd0b2b.png)
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### forest_night
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![forestnightnormal_cropped](https://user-images.githubusercontent.com/41551030/108648663-1cc0c080-74bc-11eb-8cc1-36266a0385e3.png)
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![forestnightinsert_cropped](https://user-images.githubusercontent.com/41551030/108648667-1df1ed80-74bc-11eb-9ef8-dfd2e8401f0c.png)
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![forestnightvisual_cropped](https://user-images.githubusercontent.com/41551030/108648671-21857480-74bc-11eb-996e-a5cf212e98bd.png)
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![forestnightreplace_cropped](https://user-images.githubusercontent.com/41551030/108648675-22b6a180-74bc-11eb-9b8e-45e64a03e062.png)
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### everforest
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![everforestnormal_cropped](https://user-images.githubusercontent.com/41551030/108648663-1cc0c080-74bc-11eb-8cc1-36266a0385e3.png)
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![everforestinsert_cropped](https://user-images.githubusercontent.com/41551030/108648667-1df1ed80-74bc-11eb-9ef8-dfd2e8401f0c.png)
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![everforestvisual_cropped](https://user-images.githubusercontent.com/41551030/108648671-21857480-74bc-11eb-996e-a5cf212e98bd.png)
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![everforestreplace_cropped](https://user-images.githubusercontent.com/41551030/108648675-22b6a180-74bc-11eb-9b8e-45e64a03e062.png)
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### gruvbox
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![gruvboxnormal_cropped](https://user-images.githubusercontent.com/41551030/108648685-2b0edc80-74bc-11eb-9ec9-9aac3677df43.png)
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@ -1,6 +1,6 @@
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-- Copyright (c) 2020-2021 gnuyent
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-- MIT license, see LICENSE for more details.
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local forest_night = {}
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local everforest = {}
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-- LuaFormatter off
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local colors = {
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bg0 = '#323d43',
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@ -16,46 +16,46 @@ local colors = {
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}
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-- LuaFormatter on
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forest_night.normal = {
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everforest.normal = {
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a = {bg = colors.green, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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}
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forest_night.insert = {
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everforest.insert = {
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a = {bg = colors.fg, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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}
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forest_night.visual = {
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everforest.visual = {
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a = {bg = colors.red, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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}
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forest_night.replace = {
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everforest.replace = {
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a = {bg = colors.orange, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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}
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forest_night.command = {
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everforest.command = {
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a = {bg = colors.aqua, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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}
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forest_night.terminal = {
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everforest.terminal = {
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a = {bg = colors.purple, fg = colors.bg0, gui = 'bold'},
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b = {bg = colors.bg3, fg = colors.fg},
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c = {bg = colors.bg1, fg = colors.fg}
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}
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forest_night.inactive = {
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everforest.inactive = {
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a = {bg = colors.bg1, fg = colors.grey1, gui = 'bold'},
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b = {bg = colors.bg1, fg = colors.grey1},
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c = {bg = colors.bg1, fg = colors.grey1}
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}
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return forest_night
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return everforest
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