updated style to be inline with vim.api

This commit is contained in:
hoob3rt 2021-01-04 02:14:29 +01:00
parent f62c0d4f22
commit 39dc034335
18 changed files with 229 additions and 223 deletions

View File

@ -4,7 +4,7 @@
### General
* 2 spaces
* camelCase
* snake_case
### All contributions are very welcome but themes/ extensions require a lot of work on my part if not done properly so here's a guide on how to do them.

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@ -101,7 +101,7 @@ lualine.sections = {
lualine_diagnostics = { }
}
lualine.inactiveSections = {
lualine.inactive_sections = {
lualine_a = { },
lualine_b = { },
lualine_c = { 'filename' },
@ -139,7 +139,7 @@ You can define a custom function as a lualine component
local function hello()
return [[hello world]]
end
lualine.sections = { lualine_a = { hello } }
lualine.sections.lualine_a = { hello }
```
</details>
@ -174,9 +174,8 @@ All available extensions are listed in [EXTENSIONS.md](./EXTENSIONS.md)
lualine_x = { 'encoding', 'fileformat', 'filetype' },
lualine_y = { 'progress' },
lualine_z = { 'location' },
lualine_diagnostics = { }
}
lualine.inactiveSections = {
lualine.inactive_sections = {
lualine_a = { },
lualine_b = { },
lualine_c = { 'filename' },
@ -209,9 +208,8 @@ local lualine = require('lualine')
lualine_x = { 'encoding', 'fileformat', 'filetype' },
lualine_y = { 'progress' },
lualine_z = { 'location' },
lualine_diagnostics = { }
}
lualine.inactiveSections = {
lualine.inactive_sections = {
lualine_a = { },
lualine_b = { },
lualine_c = { 'filename' },

View File

@ -15,10 +15,9 @@ M.sections = {
lualine_x = { 'encoding', 'fileformat', 'filetype' },
lualine_y = { 'progress' },
lualine_z = { 'location' },
lualine_diagnostics = { }
}
M.inactiveSections = {
M.inactive_sections = {
lualine_a = { },
lualine_b = { },
lualine_c = { 'filename' },
@ -30,8 +29,8 @@ M.inactiveSections = {
M.extensions = {
}
local function loadComponents()
local function loadSections(sections)
local function load_components()
local function load_sections(sections)
for _, section in pairs(sections) do
for index, component in pairs(section) do
if type(component) == 'string' then
@ -40,17 +39,17 @@ local function loadComponents()
end
end
end
loadSections(M.sections)
loadSections(M.inactiveSections)
load_sections(M.sections)
load_sections(M.inactive_sections)
end
local function loadExtensions()
local function load_extensions()
for _, extension in pairs(M.extensions) do
if type(extension) == 'string' then
require('lualine.components.extensions.' .. extension).loadExtension()
require('lualine.extensions.' .. extension).load_extension()
end
if type(extension) == 'table' then
extension.loadExtension()
extension.load_extension()
end
if type(extension) == 'function' then
extension()
@ -58,64 +57,64 @@ local function loadExtensions()
end
end
local function setLualineTheme()
local function set_lualine_theme()
if type(M.theme) == 'string' then
M.theme =require('lualine.themes.'.. M.theme)
M.theme = require('lualine.themes.'.. M.theme)
end
highlight.createHighlightGroups(M.theme)
highlight.create_highlight_groups(M.theme)
theme_set = M.theme
end
local function StatusLine(isFocused)
local function statusline(is_focused)
local sections = M.sections
if not isFocused then
sections = M.inactiveSections
if not is_focused then
sections = M.inactive_sections
end
if M.theme ~= theme_set then
setLualineTheme()
set_lualine_theme()
end
local status = {}
if sections.lualine_a ~= nil then
table.insert(status, highlight.formatHighlight(isFocused, 'lualine_a'))
table.insert(status, utils.drawSection(sections.lualine_a, M.separator))
if sections.lualine_a then
table.insert(status, highlight.format_highlight(is_focused, 'lualine_a'))
table.insert(status, utils.draw_section(sections.lualine_a, M.separator))
end
if sections.lualine_b ~= nil then
table.insert(status, highlight.formatHighlight(isFocused, 'lualine_b'))
table.insert(status, utils.drawSection(sections.lualine_b, M.separator))
if sections.lualine_b then
table.insert(status, highlight.format_highlight(is_focused, 'lualine_b'))
table.insert(status, utils.draw_section(sections.lualine_b, M.separator))
end
if sections.lualine_c ~= nil then
table.insert(status, highlight.formatHighlight(isFocused, 'lualine_c'))
table.insert(status, utils.drawSection(sections.lualine_c, M.separator))
if sections.lualine_c then
table.insert(status, highlight.format_highlight(is_focused, 'lualine_c'))
table.insert(status, utils.draw_section(sections.lualine_c, M.separator))
end
table.insert(status, "%=")
if sections.lualine_x ~= nil then
table.insert(status, highlight.formatHighlight(isFocused, 'lualine_c'))
table.insert(status, utils.drawSection(sections.lualine_x, M.separator))
if sections.lualine_x then
table.insert(status, highlight.format_highlight(is_focused, 'lualine_c'))
table.insert(status, utils.draw_section(sections.lualine_x, M.separator))
end
if sections.lualine_y ~= nil then
table.insert(status, highlight.formatHighlight(isFocused, 'lualine_b'))
table.insert(status, utils.drawSection(sections.lualine_y, M.separator))
if sections.lualine_y then
table.insert(status, highlight.format_highlight(is_focused, 'lualine_b'))
table.insert(status, utils.draw_section(sections.lualine_y, M.separator))
end
if sections.lualine_z ~= nil then
table.insert(status, highlight.formatHighlight(isFocused, 'lualine_a'))
table.insert(status, utils.drawSection(sections.lualine_z, M.separator))
if sections.lualine_z then
table.insert(status, highlight.format_highlight(is_focused, 'lualine_a'))
table.insert(status, utils.draw_section(sections.lualine_z, M.separator))
end
return table.concat(status)
end
function execAutocommands()
_G.statusline = StatusLine
_G.highlight = setLualineTheme
local function exec_autocommands()
_G.statusline = statusline
_G.set_lualine_theme = set_lualine_theme
vim.cmd([[autocmd WinEnter,BufEnter * setlocal statusline=%!v:lua.statusline(1)]])
vim.cmd([[autocmd WinLeave,BufLeave * setlocal statusline=%!v:lua.statusline()]])
vim.cmd([[autocmd ColorScheme * call v:lua.highlight()]])
vim.cmd([[autocmd ColorScheme * call v:lua.set_lualine_theme()]])
end
function M.status()
loadComponents()
loadExtensions()
setLualineTheme()
execAutocommands()
load_components()
load_extensions()
set_lualine_theme()
exec_autocommands()
end
return M

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@ -1,37 +1,37 @@
local async = require('lualine.async')
local branch
local git_branch
local git_branch = async:new({
local get_git_branch = async:new({
cmd = 'git branch --show-current',
on_stdout = function(_, data)
if data then
branch = data:gsub('\n', '')
git_branch = data:gsub('\n', '')
end
end
})
local timer = vim.loop.new_timer()
timer:start(0, 1000, vim.schedule_wrap(function()
git_branch:start()
get_git_branch:start()
end))
local function Branch()
if not branch or #branch == 0 then return '' end
local function branch()
if not git_branch or #git_branch == 0 then return '' end
local ok,devicons = pcall(require,'nvim-web-devicons')
if ok then
local icon = devicons.get_icon('git')
if icon ~= nil then
return icon .. ' ' .. branch
return icon .. ' ' .. git_branch
end
return branch
return git_branch
end
ok = (vim.fn.exists('*WebDevIconsGetFileTypeSymbol'))
if ok ~= 0 then
local icon = ''
return icon .. ' ' .. branch
return icon .. ' ' .. git_branch
end
return branch
return git_branch
end
return Branch
return branch

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@ -1,6 +1,6 @@
local function Encoding()
local encoding = [[%{strlen(&fenc)?&fenc:&enc}]]
return encoding
local function encoding()
local data = [[%{strlen(&fenc)?&fenc:&enc}]]
return data
end
return Encoding
return encoding

View File

@ -1,6 +1,6 @@
local function FileFormat()
local fileformat = [[%{&ff}]]
return fileformat
local function fileformat()
local data = [[%{&ff}]]
return data
end
return FileFormat
return fileformat

View File

@ -1,5 +1,6 @@
local function FileName()
return [[%t %m]]
local function filename()
local data = [[%t %m]]
return data
end
return FileName
return filename

View File

@ -1,23 +1,23 @@
local function Filetype()
local filetype = vim.bo.filetype
if filetype:len() > 0 then
local function filetype()
local data = vim.bo.filetype
if #data > 0 then
local ok,devicons = pcall(require,'nvim-web-devicons')
if ok then
local f_name,f_extension = vim.fn.expand('%:t'),vim.fn.expand('%:e')
local icon = devicons.get_icon(f_name,f_extension)
if icon ~= nil then
return icon .. ' ' .. filetype
return icon .. ' ' .. data
end
return filetype
return data
end
ok = (vim.fn.exists('*WebDevIconsGetFileTypeSymbol'))
ok = (vim.fn.exists('*WebDevIconsGetdataSymbol'))
if ok ~= 0 then
local icon = vim.call('WebDevIconsGetFileTypeSymbol')
return icon .. ' ' .. filetype
local icon = vim.call('WebDevIconsGetdataSymbol')
return icon .. ' ' .. data
end
return filetype
return data
end
return ''
end
return Filetype
return filetype

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@ -1,5 +1,6 @@
local function Location()
return[[%3l:%-2c]]
local function location()
local data = [[%3l:%-2c]]
return data
end
return Location
return location

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@ -1,4 +1,4 @@
local function Mode()
local function mode()
local mode_map = {
['__'] = '------',
['n'] = 'NORMAL',
@ -15,4 +15,4 @@ local function Mode()
return mode_map[vim.fn.mode()]
end
return Mode
return mode

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@ -1,5 +1,6 @@
local function Progress()
return [[%3P]]
local function progress()
local data = [[%3P]]
return data
end
return Progress
return progress

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@ -4,7 +4,12 @@ local function signify()
if added == -1 then added = 0 end
if modified == -1 then modified = 0 end
if removed == -1 then removed = 0 end
return '+' .. added .. ' ~'.. modified .. ' -' .. removed
local data = {
'+', added,
'~', modified,
'-', removed
}
return table.concat(data, ' ')
end
return signify

View File

@ -1,4 +1,4 @@
local function fzfStatusline()
local function fzf_statusline()
vim.cmd([[hi clear fzf1]])
vim.cmd([[hi link fzf1 lualine_a_normal]])
vim.cmd([[hi clear fzf2]])
@ -7,11 +7,11 @@ local function fzfStatusline()
end
local function loadExtension()
_G.fzfStatusline = fzfStatusline
vim.cmd(([[autocmd! User FzfStatusLine setlocal statusline=%!v:lua.fzfStatusline()]]))
local function load_extension()
_G.fzf_statusline = fzf_statusline
vim.cmd(([[autocmd! User FzfStatusLine setlocal statusline=%!v:lua.fzf_statusline()]]))
end
return {
loadExtension = loadExtension
load_extension = load_extension
}

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@ -10,34 +10,35 @@ local function highlight (name, foreground, background, special)
return table.concat(command, ' ')
end
function M.createHighlightGroups(theme)
function M.create_highlight_groups(theme)
for mode, sections in pairs(theme) do
for section, colorscheme in pairs(sections) do
local special = nil
if section == 'a' then
special = 'bold'
end
vim.cmd(highlight('lualine_' .. section .. '_' .. mode, colorscheme.fg, colorscheme.bg, special))
local highlight_group_name = { 'lualine', section, mode }
vim.cmd(highlight(table.concat(highlight_group_name, '_'), colorscheme.fg, colorscheme.bg, special))
end
end
end
function M.formatHighlight(isFocused, highlighGroup)
function M.format_highlight(is_focused, highlight_group)
local mode = require('lualine.components.mode')()
highlighGroup = [[%#]] .. highlighGroup
if not isFocused then
highlighGroup = highlighGroup .. [[_inactive]]
highlight_group = [[%#]] .. highlight_group
if not is_focused then
highlight_group = highlight_group .. [[_inactive]]
else
if mode == 'V-BLOCK' or mode == 'V-LINE' then
highlighGroup = highlighGroup .. '_visual'
highlight_group = highlight_group .. '_visual'
elseif mode == 'V-REPLACE' then
highlighGroup = highlighGroup .. '_replace'
highlight_group = highlight_group .. '_replace'
else
highlighGroup = highlighGroup .. '_' .. mode:lower()
highlight_group = highlight_group .. '_' .. mode:lower()
end
end
highlighGroup = highlighGroup .. [[#]]
return highlighGroup
highlight_group = highlight_group .. [[#]]
return highlight_group
end
return M

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@ -1,91 +1,91 @@
local M = { }
local Colors = {
grey = "#44475a",
lightGrey = "#5f6a8e",
orange = "#ffb86c",
purple = "#bd93f9",
red = "#ff5555",
yellow = "#f1fa8c",
green = "#50fa7b",
local colors = {
grey = "#44475a",
light_gray = "#5f6a8e",
orange = "#ffb86c",
purple = "#bd93f9",
red = "#ff5555",
yellow = "#f1fa8c",
green = "#50fa7b",
white = "#f8f8f2",
black = "#282a36",
white = "#f8f8f2",
black = "#282a36",
}
M.normal = {
a = {
bg = Colors.purple,
fg = Colors.black,
bg = colors.purple,
fg = colors.black,
},
b = {
bg = Colors.lightGrey,
fg = Colors.white,
bg = colors.light_gray,
fg = colors.white,
},
c = {
bg = Colors.grey,
fg = Colors.white,
bg = colors.grey,
fg = colors.white,
}
}
M.insert = {
a = {
bg = Colors.green,
fg = Colors.black,
bg = colors.green,
fg = colors.black,
},
b = {
bg = Colors.lightGrey,
fg = Colors.white,
bg = colors.light_gray,
fg = colors.white,
},
c = {
bg = Colors.grey,
fg = Colors.white,
bg = colors.grey,
fg = colors.white,
}
}
M.visual = {
a = {
bg = Colors.yellow,
fg = Colors.black,
bg = colors.yellow,
fg = colors.black,
},
b = {
bg = Colors.lightGrey,
fg = Colors.white,
bg = colors.light_gray,
fg = colors.white,
},
c = {
bg = Colors.grey,
fg = Colors.white,
bg = colors.grey,
fg = colors.white,
},
}
M.replace = {
a = {
bg = Colors.red,
fg = Colors.black,
bg = colors.red,
fg = colors.black,
},
b = {
bg = Colors.lightGrey,
fg = Colors.white,
bg = colors.light_gray,
fg = colors.white,
},
c = {
bg = Colors.grey,
fg = Colors.white,
bg = colors.grey,
fg = colors.white,
},
}
M.command = {
a = {
bg = Colors.grey,
fg = Colors.white,
bg = colors.grey,
fg = colors.white,
},
b = {
bg = Colors.lightGrey,
fg = Colors.white,
bg = colors.light_gray,
fg = colors.white,
},
c = {
bg = Colors.purple,
fg = Colors.white
bg = colors.purple,
fg = colors.white
},
}
@ -93,16 +93,16 @@ M.terminal = M.normal
M.inactive = {
a = {
bg = Colors.white,
fg = Colors.purple,
bg = colors.white,
fg = colors.purple,
},
b = {
bg = Colors.grey,
fg = Colors.purple,
bg = colors.grey,
fg = colors.purple,
},
c = {
bg = Colors.purple,
fg = Colors.purple,
bg = colors.purple,
fg = colors.purple,
},
}

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@ -1,6 +1,6 @@
local M = { }
local Colors = {
local colors = {
black = "#282828",
white = '#ebdbb2',
red = '#fb4934',
@ -17,77 +17,77 @@ local Colors = {
M.normal = {
a = {
bg = Colors.gray,
fg = Colors.black,
bg = colors.gray,
fg = colors.black,
},
b = {
bg = Colors.lightgray,
fg = Colors.white,
bg = colors.lightgray,
fg = colors.white,
},
c = {
bg = Colors.darkgray,
fg = Colors.gray
bg = colors.darkgray,
fg = colors.gray
}
}
M.insert = {
a = {
bg = Colors.blue,
fg = Colors.black,
bg = colors.blue,
fg = colors.black,
},
b = {
bg = Colors.lightgray,
fg = Colors.white,
bg = colors.lightgray,
fg = colors.white,
},
c = {
bg = Colors.lightgray,
fg = Colors.white
bg = colors.lightgray,
fg = colors.white
}
}
M.visual = {
a = {
bg = Colors.yellow,
fg = Colors.black,
bg = colors.yellow,
fg = colors.black,
},
b = {
bg = Colors.lightgray,
fg = Colors.white,
bg = colors.lightgray,
fg = colors.white,
},
c = {
bg = Colors.inactivegray,
fg = Colors.black
bg = colors.inactivegray,
fg = colors.black
},
}
M.replace = {
a = {
bg = Colors.red,
fg = Colors.black,
bg = colors.red,
fg = colors.black,
},
b = {
bg = Colors.lightgray,
fg = Colors.white,
bg = colors.lightgray,
fg = colors.white,
},
c = {
bg = Colors.black,
fg = Colors.white
bg = colors.black,
fg = colors.white
},
}
M.command = {
a = {
bg = Colors.green,
fg = Colors.black,
bg = colors.green,
fg = colors.black,
},
b = {
bg = Colors.lightgray,
fg = Colors.white,
bg = colors.lightgray,
fg = colors.white,
},
c = {
bg = Colors.inactivegray,
fg = Colors.black
bg = colors.inactivegray,
fg = colors.black
},
}
@ -95,16 +95,16 @@ M.terminal = M.normal
M.inactive = {
a = {
bg = Colors.darkgray,
fg = Colors.gray,
bg = colors.darkgray,
fg = colors.gray,
},
b = {
bg = Colors.darkgray,
fg = Colors.gray,
bg = colors.darkgray,
fg = colors.gray,
},
c = {
bg = Colors.darkgray,
fg = Colors.gray
bg = colors.darkgray,
fg = colors.gray
},
}

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@ -1,6 +1,6 @@
local M = { }
local Colors = {
local colors = {
red = "#E06C75",
dark_red = "#BE5046",
green = "#98C379",
@ -23,61 +23,61 @@ local Colors = {
M.normal = {
a = {
fg = Colors.black,
bg = Colors.green,
fg = colors.black,
bg = colors.green,
},
b = {
fg = Colors.white,
bg = Colors.visual_grey,
fg = colors.white,
bg = colors.visual_grey,
},
c = {
fg = Colors.green,
bg = Colors.black,
fg = colors.green,
bg = colors.black,
},
}
M.insert = {
a = {
fg = Colors.black,
bg = Colors.blue,
fg = colors.black,
bg = colors.blue,
},
b = {
fg = Colors.white,
bg = Colors.visual_grey,
fg = colors.white,
bg = colors.visual_grey,
},
c = {
fg = Colors.blue,
bg = Colors.black,
fg = colors.blue,
bg = colors.black,
},
}
M.visual = {
a = {
fg = Colors.black,
bg = Colors.purple,
fg = colors.black,
bg = colors.purple,
},
b = {
fg = Colors.white,
bg = Colors.visual_grey,
fg = colors.white,
bg = colors.visual_grey,
},
c = {
fg = Colors.purple,
bg = Colors.black,
fg = colors.purple,
bg = colors.black,
},
}
M.replace = {
a = {
fg = Colors.black,
bg = Colors.red,
fg = colors.black,
bg = colors.red,
},
b = {
fg = Colors.white,
bg = Colors.visual_grey,
fg = colors.white,
bg = colors.visual_grey,
},
c = {
fg = Colors.red,
bg = Colors.black,
fg = colors.red,
bg = colors.black,
},
}
@ -86,16 +86,16 @@ M.command = M.normal
M.inactive = {
a = {
fg = Colors.black,
bg = Colors.white,
fg = colors.black,
bg = colors.white,
},
b = {
fg = Colors.white,
bg = Colors.visual_grey,
fg = colors.white,
bg = colors.visual_grey,
},
c = {
fg = Colors.white,
bg = Colors.visual_grey,
fg = colors.white,
bg = colors.visual_grey,
},
}

View File

@ -1,9 +1,9 @@
local M = { }
function M.drawSection(section, separator)
function M.draw_section(section, separator)
local status = {}
for _, statusFunction in pairs(section) do
local localstatus = statusFunction()
for _, status_function in pairs(section) do
local localstatus = status_function()
if #localstatus > 0 then
table.insert(status, localstatus)
end