cpal/src/host/emscripten/mod.rs

362 lines
12 KiB
Rust

use std::mem;
use std::os::raw::c_void;
use std::slice::from_raw_parts;
use stdweb;
use stdweb::unstable::TryInto;
use stdweb::web::set_timeout;
use stdweb::web::TypedArray;
use stdweb::Reference;
use crate::{
BuildStreamError, Data, DefaultStreamConfigError, DeviceNameError, DevicesError,
InputCallbackInfo, OutputCallbackInfo, PauseStreamError, PlayStreamError, SampleFormat,
StreamConfig, StreamError, SupportedStreamConfig, SupportedStreamConfigRange,
SupportedStreamConfigsError,
};
use traits::{DeviceTrait, HostTrait, StreamTrait};
// The emscripten backend currently works by instantiating an `AudioContext` object per `Stream`.
// Creating a stream creates a new `AudioContext`. Destroying a stream destroys it. Creation of a
// `Host` instance initializes the `stdweb` context.
/// The default emscripten host type.
#[derive(Debug)]
pub struct Host;
/// Content is false if the iterator is empty.
pub struct Devices(bool);
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Device;
pub struct Stream {
// A reference to an `AudioContext` object.
audio_ctxt_ref: Reference,
}
// Index within the `streams` array of the events loop.
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct StreamId(usize);
pub type SupportedInputConfigs = ::std::vec::IntoIter<SupportedStreamConfigRange>;
pub type SupportedOutputConfigs = ::std::vec::IntoIter<SupportedStreamConfigRange>;
impl Host {
pub fn new() -> Result<Self, crate::HostUnavailable> {
stdweb::initialize();
Ok(Host)
}
}
impl Devices {
fn new() -> Result<Self, DevicesError> {
Ok(Self::default())
}
}
impl Device {
#[inline]
fn name(&self) -> Result<String, DeviceNameError> {
Ok("Default Device".to_owned())
}
#[inline]
fn supported_input_configs(
&self,
) -> Result<SupportedInputConfigs, SupportedStreamConfigsError> {
unimplemented!();
}
#[inline]
fn supported_output_configs(
&self,
) -> Result<SupportedOutputConfigs, SupportedStreamConfigsError> {
// TODO: right now cpal's API doesn't allow flexibility here
// "44100" and "2" (channels) have also been hard-coded in the rest of the code ; if
// this ever becomes more flexible, don't forget to change that
// According to https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/createBuffer
// browsers must support 1 to 32 channels at leats and 8,000 Hz to 96,000 Hz.
//
// UPDATE: We can do this now. Might be best to use `crate::COMMON_SAMPLE_RATES` and
// filter out those that lay outside the range specified above.
Ok(vec![SupportedStreamConfigRange {
channels: 2,
min_sample_rate: ::SampleRate(44100),
max_sample_rate: ::SampleRate(44100),
sample_format: ::SampleFormat::F32,
}]
.into_iter())
}
fn default_input_config(&self) -> Result<SupportedStreamConfig, DefaultStreamConfigError> {
unimplemented!();
}
fn default_output_config(&self) -> Result<SupportedStreamConfig, DefaultStreamConfigError> {
// TODO: because it is hard coded, see supported_output_configs.
Ok(SupportedStreamConfig {
channels: 2,
sample_rate: ::SampleRate(44100),
sample_format: ::SampleFormat::F32,
})
}
}
impl HostTrait for Host {
type Devices = Devices;
type Device = Device;
fn is_available() -> bool {
// Assume this host is always available on emscripten.
true
}
fn devices(&self) -> Result<Self::Devices, DevicesError> {
Devices::new()
}
fn default_input_device(&self) -> Option<Self::Device> {
default_input_device()
}
fn default_output_device(&self) -> Option<Self::Device> {
default_output_device()
}
}
impl DeviceTrait for Device {
type SupportedInputConfigs = SupportedInputConfigs;
type SupportedOutputConfigs = SupportedOutputConfigs;
type Stream = Stream;
fn name(&self) -> Result<String, DeviceNameError> {
Device::name(self)
}
fn supported_input_configs(
&self,
) -> Result<Self::SupportedInputConfigs, SupportedStreamConfigsError> {
Device::supported_input_configs(self)
}
fn supported_output_configs(
&self,
) -> Result<Self::SupportedOutputConfigs, SupportedStreamConfigsError> {
Device::supported_output_configs(self)
}
fn default_input_config(&self) -> Result<SupportedStreamConfig, DefaultStreamConfigError> {
Device::default_input_config(self)
}
fn default_output_config(&self) -> Result<SupportedStreamConfig, DefaultStreamConfigError> {
Device::default_output_config(self)
}
fn build_input_stream_raw<D, E>(
&self,
_config: &StreamConfig,
_sample_format: SampleFormat,
_data_callback: D,
_error_callback: E,
) -> Result<Self::Stream, BuildStreamError>
where
D: FnMut(&Data, &InputCallbackInfo) + Send + 'static,
E: FnMut(StreamError) + Send + 'static,
{
unimplemented!()
}
fn build_output_stream_raw<D, E>(
&self,
_config: &StreamConfig,
sample_format: SampleFormat,
data_callback: D,
error_callback: E,
) -> Result<Self::Stream, BuildStreamError>
where
D: FnMut(&mut Data, &OutputCallbackInfo) + Send + 'static,
E: FnMut(StreamError) + Send + 'static,
{
assert_eq!(
sample_format,
SampleFormat::F32,
"emscripten backend currently only supports `f32` data",
);
// Create the stream.
let audio_ctxt_ref = js!(return new AudioContext()).into_reference().unwrap();
let stream = Stream { audio_ctxt_ref };
// Specify the callback.
let mut user_data = (self, data_callback, error_callback);
let user_data_ptr = &mut user_data as *mut (_, _, _);
// Use `set_timeout` to invoke a Rust callback repeatedly.
//
// The job of this callback is to fill the content of the audio buffers.
//
// See also: The call to `set_timeout` at the end of the `audio_callback_fn` which creates
// the loop.
set_timeout(
|| audio_callback_fn::<D, E>(user_data_ptr as *mut c_void),
10,
);
Ok(stream)
}
}
impl StreamTrait for Stream {
fn play(&self) -> Result<(), PlayStreamError> {
let audio_ctxt = &self.audio_ctxt_ref;
js!(@{audio_ctxt}.resume());
Ok(())
}
fn pause(&self) -> Result<(), PauseStreamError> {
let audio_ctxt = &self.audio_ctxt_ref;
js!(@{audio_ctxt}.suspend());
Ok(())
}
}
// The first argument of the callback function (a `void*`) is a casted pointer to `self`
// and to the `callback` parameter that was passed to `run`.
fn audio_callback_fn<D, E>(user_data_ptr: *mut c_void)
where
D: FnMut(&mut Data, &OutputCallbackInfo) + Send + 'static,
E: FnMut(StreamError) + Send + 'static,
{
const SAMPLE_RATE: usize = 44100;
unsafe {
let user_data_ptr2 = user_data_ptr as *mut (&Stream, D, E);
let user_data = &mut *user_data_ptr2;
let (ref stream, ref mut data_cb, ref mut _err_cb) = user_data;
let audio_ctxt = &stream.audio_ctxt_ref;
// TODO: We should be re-using a buffer.
let mut temporary_buffer = vec![0.0; SAMPLE_RATE * 2 / 3];
{
let len = temporary_buffer.len();
let data = temporary_buffer.as_mut_ptr() as *mut ();
let sample_format = SampleFormat::F32;
let mut data = Data::from_parts(data, len, sample_format);
let now_secs: f64 = js!(@{audio_ctxt}.getOutputTimestamp().currentTime)
.try_into()
.expect("failed to retrieve Value as f64");
let callback = {
let secs = now_secs as i64;
let nanos = ((now_secs * 1_000_000_000.0) - secs as f64 * 1_000_000_000.0) as u32;
crate::StreamInstant::new(secs, nanos)
};
// TODO: Use proper latency instead. Currently unsupported on most browsers though so
// we estimate based on buffer size instead. Probably should use this, but it's only
// supported by firefox (2020-04-28).
// let latency_secs: f64 = js!(@{audio_ctxt}.outputLatency).try_into().unwrap();
let buffer_duration = frames_to_duration(len, SAMPLE_RATE);
let playback = callback
.add(buffer_duration)
.expect("`playback` occurs beyond representation supported by `StreamInstant`");
let timestamp = crate::OutputStreamTimestamp { callback, playback };
let info = OutputCallbackInfo { timestamp };
data_cb(&mut data, &info);
}
// TODO: directly use a TypedArray<f32> once this is supported by stdweb
let typed_array = {
let f32_slice = temporary_buffer.as_slice();
let u8_slice: &[u8] = from_raw_parts(
f32_slice.as_ptr() as *const _,
f32_slice.len() * mem::size_of::<f32>(),
);
let typed_array: TypedArray<u8> = u8_slice.into();
typed_array
};
let num_channels = 2u32; // TODO: correct value
debug_assert_eq!(temporary_buffer.len() % num_channels as usize, 0);
js!(
var src_buffer = new Float32Array(@{typed_array}.buffer);
var context = @{audio_ctxt};
var buf_len = @{temporary_buffer.len() as u32};
var num_channels = @{num_channels};
var buffer = context.createBuffer(num_channels, buf_len / num_channels, 44100);
for (var channel = 0; channel < num_channels; ++channel) {
var buffer_content = buffer.getChannelData(channel);
for (var i = 0; i < buf_len / num_channels; ++i) {
buffer_content[i] = src_buffer[i * num_channels + channel];
}
}
var node = context.createBufferSource();
node.buffer = buffer;
node.connect(context.destination);
node.start();
);
// TODO: handle latency better ; right now we just use setInterval with the amount of sound
// data that is in each buffer ; this is obviously bad, and also the schedule is too tight
// and there may be underflows
set_timeout(|| audio_callback_fn::<D, E>(user_data_ptr), 330);
}
}
impl Default for Devices {
fn default() -> Devices {
// We produce an empty iterator if the WebAudio API isn't available.
Devices(is_webaudio_available())
}
}
impl Iterator for Devices {
type Item = Device;
#[inline]
fn next(&mut self) -> Option<Device> {
if self.0 {
self.0 = false;
Some(Device)
} else {
None
}
}
}
#[inline]
fn default_input_device() -> Option<Device> {
unimplemented!();
}
#[inline]
fn default_output_device() -> Option<Device> {
if is_webaudio_available() {
Some(Device)
} else {
None
}
}
// Detects whether the `AudioContext` global variable is available.
fn is_webaudio_available() -> bool {
stdweb::initialize();
js!(if (!AudioContext) {
return false;
} else {
return true;
})
.try_into()
.unwrap()
}
// Convert the given duration in frames at the given sample rate to a `std::time::Duration`.
fn frames_to_duration(frames: usize, rate: usize) -> std::time::Duration {
let secsf = frames as f64 / rate as f64;
let secs = secsf as u64;
let nanos = ((secsf - secs as f64) * 1_000_000_000.0) as u32;
std::time::Duration::new(secs, nanos)
}