//! The suite of traits allowing CPAL to abstract over hosts, devices, event loops and stream IDs. use { BuildStreamError, DefaultFormatError, DeviceNameError, DevicesError, Format, InputData, InputDevices, OutputData, OutputDevices, PauseStreamError, PlayStreamError, Sample, StreamError, SupportedFormat, SupportedFormatsError, }; /// A **Host** provides access to the available audio devices on the system. /// /// Each platform may have a number of available hosts depending on the system, each with their own /// pros and cons. /// /// For example, WASAPI is the standard audio host API that ships with the Windows operating /// system. However, due to historical limitations with respect to performance and flexibility, /// Steinberg created the ASIO API providing better audio device support for pro audio and /// low-latency applications. As a result, it is common for some devices and device capabilities to /// only be available via ASIO, while others are only available via WASAPI. /// /// Another great example is the Linux platform. While the ALSA host API is the lowest-level API /// available to almost all distributions of Linux, its flexibility is limited as it requires that /// each process have exclusive access to the devices with which they establish streams. PulseAudio /// is another popular host API that aims to solve this issue by providing user-space mixing, /// however it has its own limitations w.r.t. low-latency and high-performance audio applications. /// JACK is yet another host API that is more suitable to pro-audio applications, however it is /// less readily available by default in many Linux distributions and is known to be tricky to /// setup. pub trait HostTrait { /// The type used for enumerating available devices by the host. type Devices: Iterator; /// The `Device` type yielded by the host. type Device: DeviceTrait; /// Whether or not the host is available on the system. fn is_available() -> bool; /// An iterator yielding all `Device`s currently available to the host on the system. /// /// Can be empty if the system does not support audio in general. fn devices(&self) -> Result; /// The default input audio device on the system. /// /// Returns `None` if no input device is available. fn default_input_device(&self) -> Option; /// The default output audio device on the system. /// /// Returns `None` if no output device is available. fn default_output_device(&self) -> Option; /// An iterator yielding all `Device`s currently available to the system that support one or more /// input stream formats. /// /// Can be empty if the system does not support audio input. fn input_devices(&self) -> Result, DevicesError> { fn supports_input(device: &D) -> bool { device.supported_input_formats() .map(|mut iter| iter.next().is_some()) .unwrap_or(false) } Ok(self.devices()?.filter(supports_input::)) } /// An iterator yielding all `Device`s currently available to the system that support one or more /// output stream formats. /// /// Can be empty if the system does not support audio output. fn output_devices(&self) -> Result, DevicesError> { fn supports_output(device: &D) -> bool { device.supported_output_formats() .map(|mut iter| iter.next().is_some()) .unwrap_or(false) } Ok(self.devices()?.filter(supports_output::)) } } /// A device that is capable of audio input and/or output. /// /// Please note that `Device`s may become invalid if they get disconnected. Therefore all the /// methods that involve a device return a `Result` allowing the user to handle this case. pub trait DeviceTrait { /// The iterator type yielding supported input stream formats. type SupportedInputFormats: Iterator; /// The iterator type yielding supported output stream formats. type SupportedOutputFormats: Iterator; /// The stream type created by `build_input_stream` and `build_output_stream`. type Stream: StreamTrait; /// The human-readable name of the device. fn name(&self) -> Result; /// An iterator yielding formats that are supported by the backend. /// /// Can return an error if the device is no longer valid (eg. it has been disconnected). fn supported_input_formats(&self) -> Result; /// An iterator yielding output stream formats that are supported by the device. /// /// Can return an error if the device is no longer valid (eg. it has been disconnected). fn supported_output_formats(&self) -> Result; /// The default input stream format for the device. fn default_input_format(&self) -> Result; /// The default output stream format for the device. fn default_output_format(&self) -> Result; /// Create an input stream. fn build_input_stream( &self, format: &Format, data_callback: D, error_callback: E, ) -> Result where T: Sample, D: FnMut(InputData) + Send + 'static, E: FnMut(StreamError) + Send + 'static; /// Create an output stream. fn build_output_stream( &self, format: &Format, data_callback: D, error_callback: E, ) -> Result where T: Sample, D: FnMut(OutputData) + Send + 'static, E: FnMut(StreamError) + Send + 'static; } /// A stream created from `Device`, with methods to control playback. pub trait StreamTrait { /// Run the stream. /// /// Note: Not all platforms automatically run the stream upon creation, so it is important to /// call `play` after creation if it is expected that the stream should run immediately. fn play(&self) -> Result<(), PlayStreamError>; /// Some devices support pausing the audio stream. This can be useful for saving energy in /// moments of silence. /// /// Note: Not all devices support suspending the stream at the hardware level. This method may /// fail in these cases. fn pause(&self) -> Result<(), PauseStreamError>; }