This works by detecting output devices in build_input_stream() and
setting the AUDCLNT_STREAMFLAGS_LOOPBACK flag to enable loopback
recording.
closes#251
Currently CPAL only really uses `failure` for its `derive` capabilities
and the ability to easily generate implementations for `Display`. That
said there are a few issues with using the `failure` crate:
- `failure` does not provie a `std::error::Error` implementation without
first converting error types into `failure::Error`.
- It leaks significantly into the public API and expects downstream
users to also depend on `failure` and the non-std `Fail` trait for
their own error handling.
- Solved problems such as downcasting of causal errors which have since
been addressed in `std`.
- Provides application-friendly `Fail` trait and `failure::Error` type,
not particularly useful to libraries like CPAL.
The [`thiserror` crate](https://github.com/dtolnay/thiserror) is better
targeted towards libraries, does not leak into the public API while
providing easy generation of `Display`, `From` and `std::error::Error`
implementations including proper handling of the newish
`std::error::Error::source` method.
The hardcoded errno was replaced by a constant, and `snd_pcm_prepare` was replaced by `snd_pcm_recover` per best practice (the underlying implementation seems same for now, though).
This existed prior to the introduction of the `Host` API, but was lost
in translation. This re-adds the bounds so that downstream code does not
suddenly break due to a lacking `Hash` implementation in the next
CPAL version.
Most of this is an attempt at improving readability and modularity of
the asio-sys crate while attempting to review it for correctness. Still
unsure why glitching is occasionally occuring on output, but recorded
input sounds perfectly clean.
ASIO has a limitation where it only supports loading a single audio
driver at a time. This fixes a common error where CPAL users would
request both the default input device and output device in separate
`load_driver` calls. Now, `load_driver` will return another handle to
the existing driver if the existing driver has the same name.
Instead, we use some traits and generics in an attempt to retain a
little readability. See the remaining TODOs in this section for required
future work.
Currently not compiling - still need to address some global items within
asio-sys, including the `set_callback` function and the double buffer
globals.
Now runs the beep and enumerate examples nicely! Time to do a proper
code review of the ASIO stuff and see how to best take advantage of the
new `Host` API.
This is a draft implementation of #294. I'll leave this open for
feedback and potentially better trait naming suggestions or better
solutions in general!
cc @ishitatsuyuki
This solution was originally posted by @HybridEidolon in #185. Sorry it
took so long! I thought it might be easier to open a new PR as half of
your implementation here has already been implemented in a following PR
(namely, the change from an unnecessary `Vec` of callbacks to a single
user callback).
Closes#185.
Re-exports host-specific types so that they are available within the
platform module if necessary (e.g. host::asla::Host as AlsaHost).
Allows for converting platform-specific host types (e.g. AlsaHost) into
the dynamically dispatched type generated for the target platform
(`Host`).
This is an implementation of the API described at #204. Please see that
issue for more details on the motivation.
-----
A **Host** provides access to the available audio devices on the system.
Some platforms have more than one host available, e.g.
wasapi/asio/dsound on windows, alsa/pulse/jack on linux and so on. As a
result, some audio devices are only available on certain hosts, while
others are only available on other hosts. Every platform supported by
CPAL has at least one **DefaultHost** that is guaranteed to be available
(alsa, wasapi and coreaudio). Currently, the default hosts are the only
hosts supported by CPAL, however this will change as of landing #221 (cc
@freesig). These changes should also accommodate support for other hosts
such as jack #250 (cc @derekdreery) and pulseaudio (cc @knappador) #259.
This introduces a suite of traits allowing for both compile time and
runtime dispatch of different hosts and their uniquely associated device
and event loop types.
A new private **host** module has been added containing the individual
host implementations, each in their own submodule gated to the platforms
on which they are available.
A new **platform** module has been added containing platform-specific
items, including a dynamically dispatched host type that allows for
easily switching between hosts at runtime.
The **ALL_HOSTS** slice contains a **HostId** for each host supported on
the current platform. The **available_hosts** function produces a
**HostId** for each host that is currently *available* on the platform.
The **host_from_id** function allows for initialising a host from its
associated ID, failing with a **HostUnavailable** error. The
**default_host** function returns the default host and should never
fail.
Please see the examples for a demonstration of the change in usage. For
the most part, things look the same at the surface level, however the
role of device enumeration and creating the event loop have been moved
from global functions to host methods. The enumerate.rs example has been
updated to enumerate all devices for each host, not just the default.
**TODO**
- [x] Add the new **Host** API
- [x] Update examples for the new API.
- [x] ALSA host
- [ ] WASAPI host
- [ ] CoreAudio host
- [ ] Emscripten host **Follow-up PR**
- [ ] ASIO host #221
cc @ishitatsuyuki more to review for you if you're interested, but it
might be easier after #288 lands and this gets rebased.