Update emscripten backend for new stream Data type

This commit is contained in:
mitchmindtree 2020-01-19 16:04:06 +01:00
parent 58356f49b4
commit 7f27b897bb
1 changed files with 21 additions and 20 deletions

View File

@ -9,15 +9,13 @@ use stdweb::web::set_timeout;
use crate::{ use crate::{
BuildStreamError, BuildStreamError,
Data,
DefaultFormatError, DefaultFormatError,
DeviceNameError, DeviceNameError,
DevicesError, DevicesError,
Format, Format,
InputData,
OutputData,
PauseStreamError, PauseStreamError,
PlayStreamError, PlayStreamError,
Sample,
SampleFormat, SampleFormat,
StreamError, StreamError,
SupportedFormat, SupportedFormat,
@ -160,32 +158,34 @@ impl DeviceTrait for Device {
Device::default_output_format(self) Device::default_output_format(self)
} }
fn build_input_stream<T, D, E>( fn build_input_stream<D, E>(
&self, &self,
_format: &Format, _format: &Format,
_data_callback: D, _data_callback: D,
_error_callback: E, _error_callback: E,
) -> Result<Self::Stream, BuildStreamError> ) -> Result<Self::Stream, BuildStreamError>
where where
T: Sample, D: FnMut(&Data) + Send + 'static,
D: FnMut(InputData<T>) + Send + 'static,
E: FnMut(StreamError) + Send + 'static, E: FnMut(StreamError) + Send + 'static,
{ {
unimplemented!() unimplemented!()
} }
fn build_output_stream<T, D, E>( fn build_output_stream<D, E>(
&self, &self,
_format: &Format, format: &Format,
data_callback: D, data_callback: D,
error_callback: E, error_callback: E,
) -> Result<Self::Stream, BuildStreamError> ) -> Result<Self::Stream, BuildStreamError>
where where
T: Sample, D: FnMut(&mut Data) + Send + 'static,
D: FnMut(OutputData<T>) + Send + 'static,
E: FnMut(StreamError) + Send + 'static, E: FnMut(StreamError) + Send + 'static,
{ {
assert_eq!(T::FORMAT, SampleFormat::F32, "emscripten backend only supports `f32` data"); assert_eq!(
format.data_type,
SampleFormat::F32,
"emscripten backend currently only supports `f32` data",
);
// Create the stream. // Create the stream.
let audio_ctxt_ref = js!(return new AudioContext()).into_reference().unwrap(); let audio_ctxt_ref = js!(return new AudioContext()).into_reference().unwrap();
@ -201,7 +201,7 @@ impl DeviceTrait for Device {
// //
// See also: The call to `set_timeout` at the end of the `audio_callback_fn` which creates // See also: The call to `set_timeout` at the end of the `audio_callback_fn` which creates
// the loop. // the loop.
set_timeout(|| audio_callback_fn::<T, D, E>(user_data_ptr as *mut c_void), 10); set_timeout(|| audio_callback_fn::<D, E>(user_data_ptr as *mut c_void), 10);
Ok(stream) Ok(stream)
} }
@ -223,10 +223,9 @@ impl StreamTrait for Stream {
// The first argument of the callback function (a `void*`) is a casted pointer to `self` // The first argument of the callback function (a `void*`) is a casted pointer to `self`
// and to the `callback` parameter that was passed to `run`. // and to the `callback` parameter that was passed to `run`.
fn audio_callback_fn<T, D, E>(user_data_ptr: *mut c_void) fn audio_callback_fn<D, E>(user_data_ptr: *mut c_void)
where where
T: Sample, D: FnMut(&mut Data) + Send + 'static,
D: FnMut(OutputData<T>) + Send + 'static,
E: FnMut(StreamError) + Send + 'static, E: FnMut(StreamError) + Send + 'static,
{ {
unsafe { unsafe {
@ -236,12 +235,14 @@ where
let audio_ctxt = &stream.audio_ctxt_ref; let audio_ctxt = &stream.audio_ctxt_ref;
// TODO: We should be re-using a buffer. // TODO: We should be re-using a buffer.
let mut temporary_buffer: Vec<_> = (0..44100 * 2 / 3).map(|_| T::from(&0.0)).collect(); let mut temporary_buffer = vec![0.0; 44100 * 2 / 3];
{ {
let buffer = &mut temporary_buffer; let len = temporary_buffer.len();
let data = OutputData { buffer }; let data = temporary_buffer.as_mut_ptr() as *mut ();
data_cb(data); let sample_format = SampleFormat::F32;
let mut data = Data::from_parts(data, len, sample_format);
data_cb(&mut data);
} }
// TODO: directly use a TypedArray<f32> once this is supported by stdweb // TODO: directly use a TypedArray<f32> once this is supported by stdweb
@ -281,7 +282,7 @@ where
// TODO: handle latency better ; right now we just use setInterval with the amount of sound // TODO: handle latency better ; right now we just use setInterval with the amount of sound
// data that is in each buffer ; this is obviously bad, and also the schedule is too tight // data that is in each buffer ; this is obviously bad, and also the schedule is too tight
// and there may be underflows // and there may be underflows
set_timeout(|| audio_callback_fn::<T, D, E>(user_data_ptr), 330); set_timeout(|| audio_callback_fn::<D, E>(user_data_ptr), 330);
} }
} }