Fix the win32 build

This commit is contained in:
Pierre Krieger 2015-07-20 19:06:58 +02:00
parent 23de5b5aab
commit 48b7278254
2 changed files with 6 additions and 6 deletions

View File

@ -1,7 +1,7 @@
[package]
name = "cpal"
version = "0.1.0"
version = "0.1.1"
authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>"]
description = "Cross-platform audio playing library in pure Rust."
repository = "https://github.com/tomaka/cpal"
@ -13,19 +13,19 @@ keywords = ["audio", "sound"]
libc = "*"
[target.i686-pc-windows-gnu.dependencies]
winapi = "0.1.19"
winapi = "0.2.1"
ole32-sys = "0.1"
[target.x86_64-pc-windows-gnu.dependencies]
winapi = "0.1.19"
winapi = "0.2.1"
ole32-sys = "0.1"
[target.i686-pc-windows-msvc.dependencies]
winapi = "0.1.19"
winapi = "0.2.1"
ole32-sys = "0.1"
[target.x86_64-pc-windows-msvc.dependencies]
winapi = "0.1.19"
winapi = "0.2.1"
ole32-sys = "0.1"
[target.i686-unknown-linux-gnu.dependencies.alsa-sys]

View File

@ -209,7 +209,7 @@ fn init() -> Result<Voice, String> {
0, 10000000, 0, format, ptr::null());
if !format_ptr.is_null() {
ole32::CoTaskMemFree(format_ptr as *mut libc::c_void);
ole32::CoTaskMemFree(format_ptr as *mut _);
}
try!(check_result(hresult));