Merge pull request #94 from Geal/coreaudio-fix
Coreaudio compilation fixes
This commit is contained in:
commit
1603bc8423
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@ -24,7 +24,7 @@ version = "0"
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path = "alsa-sys"
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path = "alsa-sys"
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[target.x86_64-apple-darwin.dependencies]
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[target.x86_64-apple-darwin.dependencies]
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coreaudio-rs = "*"
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coreaudio-rs = "~0.4.0"
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[dev-dependencies]
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[dev-dependencies]
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vorbis = "0"
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vorbis = "0"
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@ -0,0 +1,29 @@
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use super::Endpoint;
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use ::Format;
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use std::vec::IntoIter as VecIntoIter;
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pub struct EndpointsIterator(bool);
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unsafe impl Send for EndpointsIterator {}
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unsafe impl Sync for EndpointsIterator {}
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impl Default for EndpointsIterator {
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fn default() -> Self {
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EndpointsIterator(false)
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}
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}
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impl Iterator for EndpointsIterator {
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type Item = Endpoint;
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fn next(&mut self) -> Option<Endpoint> {
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if self.0 { None } else { self.0 = true; Some(Endpoint) }
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}
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}
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pub fn get_default_endpoint() -> Option<Endpoint> {
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Some(Endpoint)
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}
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pub type SupportedFormatsIterator = VecIntoIter<Format>;
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@ -1,58 +1,52 @@
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extern crate coreaudio_rs as coreaudio;
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extern crate coreaudio_rs as coreaudio;
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extern crate libc;
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extern crate libc;
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use self::coreaudio::audio_unit::{AudioUnit, Type, SubType};
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use std::mem;
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use std::sync::mpsc::{channel, Sender, Receiver};
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use std::sync::mpsc::{channel, Sender, Receiver};
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use std::sync::{Arc, Mutex};
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use std::cell::RefCell;
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use std::mem;
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use std::cmp;
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use std::marker::PhantomData;
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type NumChannels = usize;
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use CreationError;
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type NumFrames = usize;
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use Format;
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use FormatsEnumerationError;
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use SampleFormat;
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use SamplesRate;
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use ChannelPosition;
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#[allow(dead_code)]
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mod enumerate;
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pub struct Voice {
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audio_unit: AudioUnit,
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pub use self::enumerate::{EndpointsIterator,
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ready_receiver: Receiver<(NumChannels, NumFrames)>,
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SupportedFormatsIterator,
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samples_sender: Sender<(Vec<f32>, NumChannels)>,
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get_default_endpoint};
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use self::coreaudio::audio_unit::{AudioUnit, IOType};
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#[derive(Clone, PartialEq, Eq)]
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pub struct Endpoint;
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impl Endpoint {
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pub fn get_supported_formats_list(&self)
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-> Result<SupportedFormatsIterator, FormatsEnumerationError>
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{
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Ok(vec!(Format {
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channels: vec![ChannelPosition::FrontLeft, ChannelPosition::FrontRight],
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samples_rate: SamplesRate(44100),
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data_type: SampleFormat::F32
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}).into_iter())
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}
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pub fn get_name(&self) -> String {
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"Default AudioUnit Endpoint".to_string()
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}
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}
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}
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pub struct Buffer<'a, T: 'a> {
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pub struct Buffer<'a, T: 'a> {
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samples_sender: Sender<(Vec<f32>, NumChannels)>,
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samples_sender: Sender<(Vec<f32>, NumChannels)>,
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samples: Vec<T>,
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samples: Vec<T>,
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num_channels: NumChannels,
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num_channels: NumChannels,
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marker: ::std::marker::PhantomData<&'a T>,
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marker: PhantomData<&'a T>,
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}
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impl Voice {
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#[inline]
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pub fn new() -> Voice {
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new_voice().unwrap()
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}
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pub fn append_data<'a, T>(&'a mut self, max_elements: usize) -> Buffer<'a, T> where T: Clone {
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// Block until the audio callback is ready for more data.
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loop {
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if let Ok((channels, frames)) = self.ready_receiver.try_recv() {
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let buffer_size = ::std::cmp::min(channels * frames, max_elements);
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return Buffer {
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samples_sender: self.samples_sender.clone(),
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samples: vec![unsafe{ mem::uninitialized() }; buffer_size],
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num_channels: channels as usize,
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marker: ::std::marker::PhantomData,
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}
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}
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}
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}
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#[inline]
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pub fn play(&mut self) {
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// TODO
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}
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#[inline]
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pub fn pause(&mut self) {
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// TODO
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}
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}
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}
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impl<'a, T> Buffer<'a, T> {
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impl<'a, T> Buffer<'a, T> {
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@ -60,6 +54,13 @@ impl<'a, T> Buffer<'a, T> {
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pub fn get_buffer<'b>(&'b mut self) -> &'b mut [T] {
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pub fn get_buffer<'b>(&'b mut self) -> &'b mut [T] {
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&mut self.samples[..]
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&mut self.samples[..]
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}
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}
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#[inline]
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pub fn len(&self) -> usize {
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self.samples.len()
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}
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#[inline]
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pub fn finish(self) {
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pub fn finish(self) {
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let Buffer { samples_sender, samples, num_channels, .. } = self;
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let Buffer { samples_sender, samples, num_channels, .. } = self;
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// TODO: At the moment this assumes the Vec<T> is a Vec<f32>.
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// TODO: At the moment this assumes the Vec<T> is a Vec<f32>.
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@ -72,27 +73,45 @@ impl<'a, T> Buffer<'a, T> {
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}
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}
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}
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}
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type NumChannels = usize;
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type NumFrames = usize;
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/// Construct a new Voice.
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#[allow(dead_code)] // the audio_unit will be dropped if we don't hold it.
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fn new_voice() -> Result<Voice, String> {
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pub struct Voice {
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audio_unit: AudioUnit,
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ready_receiver: Receiver<(NumChannels, NumFrames)>,
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samples_sender: Sender<(Vec<f32>, NumChannels)>,
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underflow: Arc<Mutex<RefCell<bool>>>,
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last_ready: Arc<Mutex<RefCell<Option<(NumChannels, NumFrames)>>>>
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}
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unsafe impl Sync for Voice {}
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unsafe impl Send for Voice {}
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impl Voice {
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pub fn new(_: &Endpoint, _: &Format) -> Result<Voice, CreationError> {
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// A channel for signalling that the audio unit is ready for data.
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// A channel for signalling that the audio unit is ready for data.
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let (ready_sender, ready_receiver) = channel();
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let (ready_sender, ready_receiver) = channel();
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// A channel for sending the audio callback a pointer to the sample data.
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// A channel for sending the audio callback a pointer to the sample data.
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let (samples_sender, samples_receiver) = channel();
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let (samples_sender, samples_receiver) = channel();
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let audio_unit_result = AudioUnit::new(Type::Output, SubType::HalOutput)
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let underflow = Arc::new(Mutex::new(RefCell::new(false)));
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.render_callback(Box::new(move |channels, num_frames| {
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let uf_clone = underflow.clone();
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let audio_unit_result = AudioUnit::new(IOType::HalOutput);
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if let Ok(mut audio_unit) = audio_unit_result {
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if let Ok(()) = audio_unit.set_render_callback(Some(Box::new(move |channels: &mut[&mut[f32]], num_frames: NumFrames| {
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if let Err(_) = ready_sender.send((channels.len(), num_frames)) {
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if let Err(_) = ready_sender.send((channels.len(), num_frames)) {
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return Err("Callback failed to send 'ready' message.".to_string());
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return Err("Callback failed to send 'ready' message.".to_string());
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}
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}
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loop {
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loop {
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if let Ok((samples, num_channels)) = samples_receiver.try_recv() {
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if let Ok((samples, num_channels)) = samples_receiver.try_recv() {
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let samples: Vec<f32> = samples;
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let samples: Vec<f32> = samples;
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assert!(num_frames == (samples.len() / num_channels) as usize,
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if let Ok(uf) = uf_clone.lock() {
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"The number of input frames given differs from the number \
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*(uf.borrow_mut()) = num_frames > samples.len() / num_channels;
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requested by the AudioUnit: {:?} and {:?} respectively",
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} else { return Err("Couldn't lock underflow flag field.".to_string()) }
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(samples.len() / num_channels as usize), num_frames);
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for (i, frame) in samples.chunks(num_channels).enumerate() {
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for (i, frame) in samples.chunks(num_channels).enumerate() {
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for (channel, sample) in channels.iter_mut().zip(frame.iter()) {
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for (channel, sample) in channels.iter_mut().zip(frame.iter()) {
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channel[i] = *sample;
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channel[i] = *sample;
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@ -103,19 +122,104 @@ fn new_voice() -> Result<Voice, String> {
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}
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}
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Ok(())
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Ok(())
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}))
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}))) {
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.start();
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if let Ok(()) = audio_unit.start() {
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return Ok(Voice {
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match audio_unit_result {
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Ok(audio_unit) => Ok(Voice {
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audio_unit: audio_unit,
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audio_unit: audio_unit,
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ready_receiver: ready_receiver,
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ready_receiver: ready_receiver,
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samples_sender: samples_sender
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samples_sender: samples_sender,
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}),
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underflow: underflow,
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Err(err) => {
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last_ready: Arc::new(Mutex::new(RefCell::new(None)))
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use ::std::error::Error;
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})
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Err(err.description().to_string())
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}
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},
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}
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}
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}
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Err(CreationError::DeviceNotAvailable)
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}
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pub fn append_data<'a, T>(&'a mut self, max_elements: usize) -> Buffer<'a, T> where T: Clone {
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// Block until the audio callback is ready for more data.
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let (channels, frames) = self.block_until_ready();
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let buffer_size = cmp::min(channels * frames, max_elements);
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Buffer {
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samples_sender: self.samples_sender.clone(),
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samples: vec![unsafe { mem::uninitialized() }; buffer_size],
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num_channels: channels as usize,
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marker: PhantomData
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}
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}
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#[inline]
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pub fn play(&mut self) {
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// implicitly playing
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}
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#[inline]
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pub fn pause(&mut self) {
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unimplemented!()
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}
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#[inline]
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pub fn get_pending_samples(&self) -> usize {
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if let Some(ready) = self.update_last_ready() {
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(ready.0 * ready.1) as usize
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} else {
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0
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}
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}
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/// Attempts to store the most recent ready message into the internal
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/// ref cell, then return the last ready message. If the last ready hasn't
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/// been reset with `clear_last_ready`, then it will not be set and the
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/// current value will be returned. Else, the ready_receiver will be
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/// try_recv'd and if it is ready, the last ready will be set and returned.
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/// Finally, if the ready_receiver had no data at try_recv, None will be
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/// returned.
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#[inline]
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fn update_last_ready(&self) -> Option<(NumChannels, NumFrames)> {
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let refcell = self.last_ready.lock().unwrap();
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let data = refcell.borrow();
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if let Some(s) = *data {
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//
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return Some(s);
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} else {
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drop(data);
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let mut data = refcell.borrow_mut();
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if let Ok(ready) = self.ready_receiver.try_recv() {
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// the audiounit is ready so we can set last_ready
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*data = Some(ready);
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return *data;
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}
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}
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None
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}
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/// Block until ready to send data. This checks last_ready first. In any
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/// case, last_ready will be set to None when this function returns.
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fn block_until_ready(&self) -> (NumChannels, NumFrames) {
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let refcell = self.last_ready.lock().unwrap();
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let data = refcell.borrow();
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if let Some(s) = *data {
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drop(data);
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let mut data = refcell.borrow_mut();
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*data = None;
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return s;
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} else {
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match self.ready_receiver.recv() {
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Ok(ready) => {
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return ready;
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},
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Err(e) => panic!("Couldn't receive a ready message: \
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{:?}", e)
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}
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}
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}
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#[inline]
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pub fn underflowed(&self) -> bool {
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let uf = self.underflow.lock().unwrap();
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let v = uf.borrow();
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*v
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}
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}
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}
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