2021-10-08 14:38:35 +00:00
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import { useState, useEffect, useRef, MouseEvent } from 'react';
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2021-11-06 20:52:47 +00:00
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import { MediaSetServiceClientImpl, MediaSet } from './generated/media_set';
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2021-11-04 06:13:00 +00:00
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import { Frames, newRPC } from './App';
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2021-10-08 14:38:35 +00:00
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import { WaveformCanvas } from './WaveformCanvas';
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import { mouseEventToCanvasX } from './Helpers';
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import { secsToCanvasX } from './Helpers';
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2021-11-06 20:52:47 +00:00
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import { from, Observable } from 'rxjs';
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import { map } from 'rxjs/operators';
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2021-10-08 14:38:35 +00:00
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interface Props {
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mediaSet: MediaSet;
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height: number;
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offsetPixels: number;
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position: number;
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selection: Frames;
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onSelectionStart: (x1: number) => void;
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onSelectionChange: (selection: Frames) => void;
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}
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enum Mode {
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Normal,
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Selecting,
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Dragging,
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}
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const CanvasLogicalWidth = 2_000;
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const CanvasLogicalHeight = 500;
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const emptySelection = { start: 0, end: 0 };
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// TODO: render position marker during playback
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export const Overview: React.FC<Props> = ({
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mediaSet,
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height,
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offsetPixels,
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position,
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selection,
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onSelectionStart,
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onSelectionChange,
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}: Props) => {
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const hudCanvasRef = useRef<HTMLCanvasElement>(null);
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const [peaks, setPeaks] = useState<Observable<number[]>>(from([]));
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const [mode, setMode] = useState(Mode.Normal);
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const [newSelection, setNewSelection] = useState({ ...emptySelection });
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const [dragStart, setDragStart] = useState(0);
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// effects
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2021-11-23 13:06:50 +00:00
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// handle global mouse up.
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// Currently this adds and removes the global event listener every time the
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// component is rerendered (which is often when dragging or redrawing). It
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// works but probably better to optimize this for performance reasons.
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useEffect(() => {
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window.addEventListener('mouseup', handleMouseUp);
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return () => {
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window.removeEventListener('mouseup', handleMouseUp);
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};
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}, [mode, newSelection]);
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// load peaks on mediaset change
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useEffect(() => {
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(async function () {
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if (mediaSet == null) {
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return;
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}
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const canvas = hudCanvasRef.current;
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if (canvas == null) {
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console.error('no hud canvas ref available');
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return;
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}
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const ctx = canvas.getContext('2d');
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if (ctx == null) {
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console.error('no hud 2d context available');
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return;
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}
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2021-11-04 06:13:00 +00:00
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console.log('fetching audio...');
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const service = new MediaSetServiceClientImpl(newRPC());
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const audioProgressStream = service.GetAudio({
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id: mediaSet.id,
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numBins: CanvasLogicalWidth,
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});
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const peaks = audioProgressStream.pipe(map((progress) => progress.peaks));
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setPeaks(peaks);
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})();
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}, [mediaSet]);
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// draw the overview HUD
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useEffect(() => {
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(async function () {
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const canvas = hudCanvasRef.current;
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if (canvas == null) {
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console.error('no hud canvas ref available');
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return;
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}
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const ctx = canvas.getContext('2d');
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if (ctx == null) {
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console.error('no hud 2d context available');
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return;
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}
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// draw selection:
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let currentSelection: Frames;
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if (mode == Mode.Selecting || mode == Mode.Dragging) {
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currentSelection = newSelection;
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} else {
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currentSelection = selection;
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}
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if (currentSelection.start < currentSelection.end) {
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const x1 =
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(currentSelection.start / mediaSet.audioFrames) * CanvasLogicalWidth;
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const x2 =
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(currentSelection.end / mediaSet.audioFrames) * CanvasLogicalWidth;
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ctx.beginPath();
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ctx.strokeStyle = 'red';
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ctx.lineWidth = 4;
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ctx.fillStyle = 'rgba(255, 255, 255, 0.15)';
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ctx.rect(x1, 2, x2 - x1, canvas.height - 10);
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ctx.fill();
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ctx.stroke();
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}
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// draw position marker:
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const fullSelection = { start: 0, end: mediaSet.audioFrames }; // constantize?
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const x = secsToCanvasX(
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position,
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mediaSet.audioSampleRate,
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fullSelection
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);
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// should never happen:
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if (x == null) {
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return;
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}
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ctx.strokeStyle = 'red';
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ctx.beginPath();
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ctx.moveTo(x, 0);
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ctx.lineWidth = 4;
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ctx.lineTo(x, canvas.height - 4);
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ctx.stroke();
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})();
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});
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// publish event on new selection start
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useEffect(() => {
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onSelectionStart(newSelection.start);
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}, [newSelection]);
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// handlers
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const handleMouseDown = (evt: MouseEvent<HTMLCanvasElement>) => {
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if (mode != Mode.Normal) {
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return;
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}
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const frame = Math.floor(
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mediaSet.audioFrames *
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(mouseEventToCanvasX(evt) / evt.currentTarget.width)
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);
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if (frame >= selection.start && frame < selection.end) {
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setMode(Mode.Dragging);
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setDragStart(frame);
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return;
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}
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setMode(Mode.Selecting);
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setNewSelection({ start: frame, end: frame });
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};
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const handleMouseMove = (evt: MouseEvent<HTMLCanvasElement>) => {
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if (mode == Mode.Normal) {
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return;
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}
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const frame = Math.floor(
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mediaSet.audioFrames *
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(mouseEventToCanvasX(evt) / evt.currentTarget.width)
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);
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if (mode == Mode.Dragging) {
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const diff = frame - dragStart;
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const frameCount = selection.end - selection.start;
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let start = Math.max(0, selection.start + diff);
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let end = start + frameCount;
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if (end > mediaSet.audioFrames) {
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end = mediaSet.audioFrames;
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start = end - frameCount;
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}
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setNewSelection({
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start: start,
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end: end,
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});
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return;
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}
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if (frame == newSelection.end) {
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return;
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}
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setNewSelection({ ...newSelection, end: frame });
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};
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const handleMouseUp = () => {
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if (mode == Mode.Normal) {
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return;
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}
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setMode(Mode.Normal);
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onSelectionChange({ ...newSelection });
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};
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// render component
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const containerStyles = {
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flexGrow: 0,
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position: 'relative',
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margin: `0 ${offsetPixels}px`,
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height: `${height}px`,
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} as React.CSSProperties;
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const hudCanvasStyles = {
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position: 'absolute',
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width: '100%',
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height: '100%',
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display: 'block',
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zIndex: 2,
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} as React.CSSProperties;
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return (
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<>
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<div style={containerStyles}>
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<WaveformCanvas
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peaks={peaks}
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channels={mediaSet.audioChannels}
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width={CanvasLogicalWidth}
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height={CanvasLogicalHeight}
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strokeStyle="black"
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fillStyle="#003300"
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zIndex={1}
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alpha={1}
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></WaveformCanvas>
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<canvas
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ref={hudCanvasRef}
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width={CanvasLogicalWidth}
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height={CanvasLogicalHeight}
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style={hudCanvasStyles}
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onMouseDown={handleMouseDown}
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onMouseMove={handleMouseMove}
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></canvas>
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</div>
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</>
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);
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};
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