package mpeg import "fmt" type ( AudioVersionId int Layer int ) type Decoder struct{} const ( AudioVersionMPEG25 AudioVersionId = iota AudioVersionReserved AudioVersionMPEG2 AudioVersionMPEG1 ) const ( LayerReserved Layer = iota LayerIII LayerII LayerI ) var ( bitRates = [5][16]int{ {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, 0}, {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, 0}, {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 0}, {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256, 0}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0}, } sampleRates = [4][4]int{ {11025, 12000, 8000, 0}, {0, 0, 0, 0}, {22050, 24000, 16000, 0}, {44100, 48000, 32000, 0}, } samplesPerFrame = [4][4]int{ {0, 576, 1152, 384}, {0, 0, 0, 0}, {0, 576, 1152, 384}, {0, 1152, 1152, 384}, } ) type Header []byte func (h Header) HasSyncWord() bool { return h[0] == 0xff && h[1]&0xe0 == 0xe0 } func (h Header) AudioVersionId() AudioVersionId { return AudioVersionId((h[1] >> 3) & 0x3) } func (h Header) Layer() Layer { return Layer((h[1] >> 1) & 0x3) } func (h Header) IsProtected() bool { return h[1]&1 == 1 } func (h Header) String() string { return fmt.Sprintf("%08b", h) } func (h Header) SamplesPerFrame() int { return samplesPerFrame[h.AudioVersionId()][h.Layer()] } func (h Header) SampleRate() int { i := h.AudioVersionId() j := (h[2] >> 2) & 0x3 return sampleRates[i][j] } func (h Header) PaddingBytes() int { if isPadded := (h[2] >> 1) & 1; isPadded == 0 { return 0 } switch h.Layer() { case LayerI: return 4 case LayerII, LayerIII: return 1 default: return 0 } } func (h Header) IsValid() bool { if len(h) < 4 { return false } if !h.HasSyncWord() { return false } if h.AudioVersionId() == AudioVersionReserved { return false } if h.Layer() == LayerReserved { return false } if h.BitRate() == 0 { return false } if h.SampleRate() == 0 { return false } return true } func (h Header) Len() int { // TODO premultiply bitrates? bps := float64(h.SamplesPerFrame()) / 8 return int((bps*float64(h.BitRate()*1000))/float64(h.SampleRate()) + float64(h.PaddingBytes())) } func (h Header) BitRate() int { // TODO: improve this var j int switch h.AudioVersionId() { case AudioVersionMPEG1: switch h.Layer() { case LayerIII: j = 2 case LayerII: j = 1 case LayerI: j = 0 default: return 0 } case AudioVersionReserved: return 0 case AudioVersionMPEG2, AudioVersionMPEG25: switch h.Layer() { case LayerIII, LayerII: j = 4 case LayerI: j = 3 default: return 0 } } return bitRates[j][h[2]>>4] }