Introduce Arc-based sharing of audio data
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1821eeba14
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@ -1,6 +1,6 @@
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use js_sys::Uint8Array;
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use std::collections::HashSet;
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use std::rc::Rc;
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use std::sync::Arc;
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use wasm_bindgen::JsValue;
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use wasm_bindgen_futures::JsFuture;
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use web_sys::console;
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@ -12,7 +12,7 @@ use yewtil::future::LinkFuture;
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const FILE_LOAD_CHUNK_SIZE: usize = 4096;
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pub type AudioData = Rc<web_sys::AudioBuffer>;
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pub type AudioData = Arc<web_sys::AudioBuffer>;
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#[derive(Debug)]
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pub struct AudioAgent {
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@ -79,7 +79,7 @@ impl Agent for AudioAgent {
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}
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Msg::AudioDecoded(samples) => {
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let audio_buffer = web_sys::AudioBuffer::from(samples);
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let audio_data = Rc::new(audio_buffer);
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let audio_data = Arc::new(audio_buffer);
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for subscriber in self.subscribers.iter() {
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self.link.respond(*subscriber, Ok(audio_data.clone()));
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@ -1,4 +1,4 @@
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use crate::agents::audio_agent::{self, AudioAgent};
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use crate::agents::audio_agent::{self, AudioAgent, AudioData};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use cpal::{Device, SampleFormat, SampleRate, Stream, StreamConfig};
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use yew::agent::Dispatcher;
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@ -14,11 +14,13 @@ pub struct Player {
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link: ComponentLink<Self>,
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status: Status,
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stream: Option<Stream>,
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audio_agent: Dispatcher<AudioAgent>,
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audio_agent: Box<dyn Bridge<AudioAgent>>,
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audio_data: Option<AudioData>,
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}
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pub enum Msg {
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Play,
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AudioAgentMessage(Result<AudioData, String>),
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}
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impl Component for Player {
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@ -26,11 +28,14 @@ impl Component for Player {
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type Properties = ();
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fn create(_: Self::Properties, link: ComponentLink<Self>) -> Self {
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let cb = link.callback(Msg::AudioAgentMessage);
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Self {
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link,
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status: Status::Stopped,
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stream: None,
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audio_agent: AudioAgent::dispatcher(),
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audio_agent: AudioAgent::bridge(cb),
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audio_data: None,
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}
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}
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@ -39,6 +44,8 @@ impl Component for Player {
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fn update(&mut self, msg: Self::Message) -> ShouldRender {
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match msg {
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Msg::Play => self.handle_play_button_clicked(),
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Msg::AudioAgentMessage(Ok(audio_data)) => self.handle_samples_loaded(audio_data),
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Msg::AudioAgentMessage(Err(err)) => self.handle_samples_loaded_error(&err),
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}
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}
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@ -56,30 +63,50 @@ impl Component for Player {
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}
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impl Player {
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fn play(&mut self) {
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let host = cpal::default_host();
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let device = host.default_output_device().unwrap();
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// TODO: improve
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let config = device
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.supported_output_configs()
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.unwrap()
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.nth(1)
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.unwrap()
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.with_sample_rate(SampleRate(44100));
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ConsoleService::log(&format!("Using output config: {:?}", config));
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let stream = match config.sample_format() {
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SampleFormat::F32 => Player::run::<f32>(&device, &config.into()),
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SampleFormat::I16 => Player::run::<i16>(&device, &config.into()),
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SampleFormat::U16 => Player::run::<u16>(&device, &config.into()),
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};
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self.stream = Some(stream);
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fn handle_samples_loaded(&mut self, audio_data: AudioData) -> ShouldRender {
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ConsoleService::log("Player: samples loaded");
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self.audio_data = Some(audio_data);
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true
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}
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fn run<T>(device: &Device, config: &StreamConfig) -> Stream
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fn handle_samples_loaded_error(&mut self, err: &str) -> ShouldRender {
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ConsoleService::log(&format!("Player: error loading samples: {:?}", err));
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self.audio_data = None;
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false
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}
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fn play(&mut self) {
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if let Some(audio_data) = &self.audio_data {
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let host = cpal::default_host();
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let device = host.default_output_device().unwrap();
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// TODO: improve
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let config = device
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.supported_output_configs()
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.unwrap()
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.nth(1)
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.unwrap()
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.with_sample_rate(SampleRate(44100));
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ConsoleService::log(&format!("Using output config: {:?}", config));
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let stream = match config.sample_format() {
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SampleFormat::F32 => {
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Player::run::<f32>(&device, &config.into(), audio_data.clone())
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}
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SampleFormat::I16 => {
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Player::run::<i16>(&device, &config.into(), audio_data.clone())
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}
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SampleFormat::U16 => {
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Player::run::<u16>(&device, &config.into(), audio_data.clone())
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}
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};
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self.stream = Some(stream);
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}
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}
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fn run<T>(device: &Device, config: &StreamConfig, audio_data: AudioData) -> Stream
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where
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T: cpal::Sample,
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{
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